Patch Notes – September 28th, 2022 *Contents are under development and subject to change. Please refer to actual in-game information. New Updates 1. [Achievements] Added achievements and rewards related to web events and Dragon Cup Rally. 2. [Combat] Re-designed the mechanics of [Ignite] and [Bleeding] to make them more distinctive. We'll add more heroes featuring [Ignite] and [Bleeding] to help you build lineups revolving around these two effects. [Ignite] True damage equal to 12% Attack >> Regular damage equal to 30% Attack (can be reduced by Armor) Ignite can now trigger Critical Strike and benefit from Crit. Damage. [Bleeding] True damage equal to 12% Attack >> True damage equal to 15% Attack Timing: At the end of the target's turn >> After the target casts an ability Duration: Lasts X turns >> Lasts X rounds 3. [Guild Boss] Added higher-level challenge chests and Books of Legendary Masters to the challenge rewards. 4. [Ruins of Gods] A new season is available between 09/29 and 10/13. Added Books of Legendary Masters to the end-of-season rewards. 5. [System] Added a new [Promotion Bonuses] feature that allows you to claim bonus login rewards for 5 days each time you promote a new Legendary hero to 6 Stars. 6. [Advanced Quests] Adjusted some Glyph-related quests. Original quests: Ascend 1 Hero's Glyph to Elite/Epic. New quests: Get 10 Epic/Legendary Glyphs. 7. [System] Added a new bundle, Level Up Gift, to the Shop. Purchasing the bundle allows you to claim bonus rewards as your account level increases. 8. [Heroes] Added the description of [Truestrike] to the Detailed Stats screen. 9. [Dragon Cup Rally] Fixed an issue with the required points for the highest tier and the corresponding rewards in [Dragon Cup Rally] Arena. Adjusted the points from 6,000 to 5,000, and the rewards from 4-Star Holy Pumpkin to Special Charm. 10. [Sky Duel] Season 2 [Season Phantom] will open from September 28th to November 27th (UTC-4). The new season adjusted the rewards of weekly quests and add new loot: Book of Legendary Masters. Bug Fixes 1. [Index] Fixed an issue with the hero stats in the Index. Now it displays the heroes' basic stats at Lv. 70. 2. [Garnet] Fixed an issue where Garnet's trait ability could be triggered by allies' abilities on her. 3. [Fahim] Fixed the incorrect description of Fahim's Immune state. It is now consistent with the description of other Immune states. 4. [Gear Augment] Fixed an issue where Mythic Ores weren't displayed in the Boss Battle of Chosen Faction Challenge. 5. [Abilities] Fixed the incorrect description of the duration of William's ultimate ability. 6. [Dungeons] Fixed an issue where the description of the Queen of Tides' ability, [Dragon Bomb], was incomplete.
Patch Notes – September 21st, 2022 *Contents are under development and subject to change. Please refer to actual in-game information. New Updates 1. [Heroes] Added 2 new Legendary heroes, Bella (Fire) and Donovon (Wood), and 1 new Epic hero, Viola (Fire) 2. [Heroes] Added a new Hero Advance feature that allows you to raise heroes' level caps to Lv. 70. Starlit Tendrils used for hero advancement can be obtained via Advanced Quests and Diamond Shop. 3. [Summon Event] Advanced Summon Drop Rate Up event is back! Flarence's drop rate in Advanced Summon is increased by 300% for a limited time! *We've also added a pity system so Flarence is guaranteed in 400 summons! 4. [Limited Summon] New Legendary hero Bella is available in this round's Limited Summon for two weeks! Legendary heroes in this round's Limited Summon are Bella (Fire), Jocasta (Wood), and Tashir (Water). 5. [Dungeons] Added new Arcane Dominator difficulties, Hell Stage III and IV, which have a chance to drop Fabled gear. 6. [Gear] Added Fabled gear, which has an additional Fabled stat that cannot be enhanced. Only 6-Star Legendary gear may have a chance to be Fabled gear. Fabled gear can be obtained via Arcane Dominator Hell Stage III and IV. 7. [Forge] 6-Star Legendary gear obtained via Forging also has a chance to be Fabled gear. 8. [Gear Augment] Added a new Gear Augment system that allows you to effectively improve gear's secondary stats. 9. [Chosen Faction Challenge] Now grants Mythic Ores used for gear augmentation. 10. [Quests] Added Advanced Quests, which grant Book of Masters of different qualities. 11. [Quests] Added Legendary Badge Matrix to Weekly Quest rewards. 12. [Arcane Dungeons] Arcane Dungeons, including EXP Dungeon, Gold Dungeon, and Charm Dungeon, will now become available during specific Web Events. Acquiring points is never so easy! 13. [Arena] Arena S8 is coming soon! Season period: September 26th - November 20th. 14. [Dungeons] Replaced Boss Tulpa's Shield with Tulpic Fervor under Hell Stage I and II difficulties. We've also made the following adjustments to the early-game content: 1. Changed the hero reward in 7-Day Rookie Quests from Myla to Zatlux. 2. Added a rookie-exclusive Garrell Drop Rate Up Summon event. *The event lasts 14 days after account registration. 3. Removed the Rookie Summon that unlocks after clearing Adventure 2-8. 4. Re-designed the rewards of some tasks and achievements in the early stage. Bug Fixes 1. Fixed an issue where heroes might trigger 2 counterattacks at the cost of 1 stack of Counterattack effects. 2. Fixed some display and text adaptation issues in the Web Event interface. 3. Fixed an issue where the actual point acquisition of the Web Forging Event was different than stated in the description. 4. Fixed some display issues of the units' names in Arcane Dominator details. 5. Fixed an issue where the Return to Tavern button would appear when viewing the Backpack during Multi-Battle. 6. Fixed an issue that caused the displacement of the promotion window on the home screen.
*Contents are under development and subject to change. Please refer to actual in-game information.
1. [Hero] Added 4 new heroes: Nero (Water), Fahim (Wood), Lyerly (Water), Elune (Water).
2. [Summon] Added a special summoning event for Nero. In this event, when a player pulls a legendary hero, there's a 50% chance of it being Nero. If the first pull was not successful, the next legendary hero summoned is guaranteed to be Nero. Please refer to Summon Details for specified information.
3. [Event] Added new event gameplay for Nero: New Lord's Era; Unlocked after passing the Adventure 7-8. Event time: September 7 ~ September 20.
4. [System] Added a new hero development system: Mastery.
5. [Dispatch] Added Dispatch Acceleration function and Dispatch Shop.
6. [Ruins of Gods] Made some optimization for a better experience.
Information interface: Added more player information and formation display to the stage information interface.
Battle optimization: Added countdown display in the battle and extend the limited battle time to 15 minutes.
Battle chances: The number of remaining Daily battle chances and extra battle chances will be displayed separately. Daily battle chances will be consumed firstly.
Scene effects: Optimized the visual effects of the battle grid for better distinction.
- Lowered the coefficient of Lightwing Zachary's attack and ultimate ability
- Optimized some Talents: 1-3, 3-2, 5-3.
- Element Guard Tower: Optimized the ability effects of each Elemental Boss.
-Adjustments of the Hurricane Ruler's ability.
Patch Notes – August 24th, 2022 *Contents are under development and subject to change. Please refer to actual in-game information. New Updates 1. [Hero] Added 3 new Legendary Heroes: Shark Soul Andre (Dark), Halia (Water), and Jocasta (Wood). 2. [Hero] Added 1 new Epic Hero: Beran (Wood). 3. [Event] Advanced Summon Rate Up Event opens! The chance of summoning Shark Soul Andre & Halia is increased by 3x in Advanced Summon for a limited time! 4. [Event] Added 1 New Event: Abyssal Trial. 5. [Chosen Faction Challenge] Multi-battle is now available once the stage is cleared. 6. [Chosen Faction Challenge] Faction Challenge Keys and Ultimate Challenge Keys will only be counted as consumed after victory. 7. [Sky Duel] Points required for Platinum and above have been significantly reduced to increase the chance to obtain the skin reward of this Season. 8. [Sky Duel] Modified the red and blue logo on the Report page: Blue represents the player side; Red represents the enemy. 9. [Team Arena] Optimized display of the battle results in and out of the battle. 10. [No Man's Land] Added the function of using the Elemental Key to temporarily unlock each closed elemental stage. Bugfix 1. Fixed the display error of the wrong gear sets icon shown on some Gear Chests.
*Contents are under development and subject to change. Please refer to the actual in-game information.
1. [Event] Advanced Summon Rate Up Event opens! The chance of summoning Lydia is increased by 3x in Advanced Summon for a limited time!
2. [Arena] Added the Formation display of both teams in Battle History
3. [Promote] Now it is possible to Quick Promote heroes to 4 stars
4. [Backpack] Added Gear Filter in the backpack
5. [Team Arena] The Battle Report Page has been replaced with a team arena exclusive look.
6. [Story] Added the function of skipping the story in Adventure
7. [Select Squad] Now it is possible to jump to the gear page in the character information page opened from the Select Squad page
8. [Chat] Reduced the number of channels to 9
9. [Hero] Hero Adjustments (All stats are Max. Level & subject to the in-game effects)
Holy Armor Virgil
*Contents are under development and subject to change. Please refer to actual in-game information. New Updates 1. [Hero] Added 3 new Legendary Heroes: Kasim (Wood), Hayyim (Water), and Fianna (Wood). 2. [Hero] Added 1 new Epic Hero: Orchi (wood). 3. [Events] Advanced Summon Rate Up Event opens! The chance of summoning Kasim is increased by 3x in Advanced Summon for a limited time! 4. [System] Added new gameplay: Chosen Faction Challenge. 5. [Forge] Added 2 new gear sets, which its forging materials can be obtained from Chosen Faction Challenge. 6. [Magic Pass] New Magic Pass will be available. The Legendary Hero of this Pass will be Godfery. 7. [Hero] Optimized the rules of the Stacked View in the Heroes interface. Before: Only Lv.1 heroes with initial stats can be stacked. After: Heroes with the same level can also be stacked. 8. [Animation] Now there is no need to wait for ultimate animations to be played 50 times to skip the ultimate animations, instead no animation will be played in Arena, Team Arena and Sky Dual any more.
*Contents are under development and subject to change. Please refer to actual in-game information. New Updates 1. [Interface] Most of the interface in the game has been replaced with new pop-up windows and UI. 2. [Event] Advanced Summon Rate Up Event opens! The chance of summoning Yolanda increases by 3x in Advanced Summon for a limited time! 3. [Sky Duel] Added a new tier: Immortal. The new Immortal Tier will give you higher rewards and the limited premium skin of Yolanda. 4. [Ruins of Gods] Added the real-time monster information to the stage page. 5. [Ruins of Gods] Added more rewards for participating in Ruins of the Gods. 6. [Ruins of Gods] Friends' support heroes are no longer available in Ruins of Gods now. 7. [Guild Battle] The weekly armor loot will only display chests in the latest 5 weeks. Bugfix 1. [Battle] Fixed a bug where Crixus' Bonus Attack was not identified as a single-target damage ability. 2. [Battle] Fixed a bug where the revived target remained stunned after being slain by the stun caused by Bonus Attack/Joint Attack. 3. [Battle] Fixed a bug where Hazel's Trait Ability could be triggered 2 times in 1 round. 4. [Sky Duel] Fixed a few interface display errors that would occur after reconnecting.
*Contents are under development and subject to change. Please refer to actual in-game information. New Updates 1. [Elemental Power] Added the function of synthesizing and dismantling various types of Taex. 2. [Summon Rate Up Event] Tavern will add event-specific bubble prompt during event time. 3. [Event] Advanced Summon Rate Up Event opens! The chance of summoning Opal increases by 3x in Advanced Summon for a limited time! 4. [Forge] Added tips on how to obtain various materials in the Forge interface. 5. [Ruins of Gods] The new season will open on August 4th. Better interactive interfaces and more rewards await! 6. [System] Add a cooldown for changing account names. Now players can only rename once every 24 hours. Free for first-time, subsequent modifications require diamonds. 7. [Account Information] The Account Card display will synchronize with the latest Hero data in time. 8. [Account Information] The highest level recorded in Adventure Progress will no longer include battles using Support heroes. Bugfix 1. [Display] Fixed an issue with the chat interface adapting to the iPhone notch. 2. [Sky Duel] Fixed a bug where the position of the ability tooltip information was reversed in battles.
New Updates 1. [Hero] Added one new legendary hero: Rick (Wood). 2. [Hero] Added two new epic heroes: Agustin (Dark), and Hazel (Water). 3. [Event] Advanced Summon Rate Up Event opens! The chance of summoning Rick increases by 3x in Advanced Summon for a limited time! 4. [Team Arena] Added the function of swapping squads during squad selecting. 5. [System] Select Squad: The player will be prompted that the selected hero is not wearing full gear. 6. [Chat] Optimized the user interface in the Chat system. 7. [Item] Add a gear set icon on the Custom Gear Pack. 8. [Forge] Reduced the red dot notice to avoid unnecessary prompts. 9. [Sky Duel] The attack bonus of the Frenzy effect increased from 10% to 20%. Bugfix 1. [Battle] Fixed a bug where Edicris’ Refracting Prism could crash the battle. 2. [Battle] Fixed a bug where Flarence' ability may cause only 1 damage dealt. 3. [Sky Duel] Fixed a bug where viewing the results would crash the interface. 4. [Sky Duel] Fixed a bug of failing to sync to the latest round after reconnecting in battles.
New Updates [Guild] Added the guild leader impeachment function. [Event] Advanced Summon Rate Up Event opens! The chance of summoning Boolin is increased by 3x in Advanced Summon for a limited time! [Forge] Newly forged gear will have a "new" icon in the Backpack and Manage Gear interface. [Custom Set] The text font library that can be used for the name of the Custom Set has been expanded. Battle balance adjustment: Reduced the Elemental damage bonus from 150% to 120% (in the Arena, Team Arena, and Sky Duel). Balancing the benefits of [Precision] and [Agility], the attacker now requires less [Precision] to counter with the [Agility] of the defender. In a PvP environment, Urion's Elemental Countering damage remains as 150% damage increase. element advantage effect. Adjusted [Nicklaus]'s Ascension: Ascend1's attribute bonus was changed to Attack +15%. [Sky Duel] After Sprouting Season, S1 - Voyager officially opened on Jul.13, and the following content optimizations have been done: Optimized the opening period of the Sky Duel, and now there are 3 openings each day. Optimized the point calculations, now the point difference between the two sides will affect the final score. Reward adjustment: improved end-of-season tier reward and added one Hero skin to the reward list. Added the option to forfeit during the Ban/Pick process. Players can switch to other interfaces within Sky Duel during matching. Players are still prohibited from switching to interfaces other than Sky Duel, for precautions to protect data integrity. In order to limit the wait time of the Ban/Pick process, idling players timed out in the selection phase will have their next selection time halved. Fixed a bug where an empty scene appears before battles. Bugfix [Battle] Fixed the bug that Aura-type abilities still work after the character is slain. [Battle] Optimized the problem that the Joint Attack triggered by AOE-type abilities may target a different enemy. [Manage Gear] Fixed the incorrect display of the number of gear sets worn in the Manage Gear interface. [Hero Rating] Fixed the bug of the Guild Leader rating in the Hero Rating interface.
New Updates 1. [Hero] Added 2 new legendary heroes: Thor (Water), Aubry (Dark). 2. [Hero] Added 2 new epic heroes: Aurea (Dark), Jabez (Dark). 3. [System] Added a new function: Custom Gear Set. 4. [System] Added a new function of backpack: Discard Multiple gear. 5. [Gameplay] New [Ruins of Gods] opens! Added guild ranking list and optimized part of the interface. 6. [Event] Advanced Summon Rate Up Event opens! The chance of summoning Thor increases by 3x in Advanced Summon for a limited time! Hero Adjustments (All stats are max.Level & subject to the in-game effects) [Set Adjustments] Revival Set: The restoration effect can be triggered up to 2 times per round. [Vance] Trait: Attacks only ignore [Damage Reduction], [Shield] on the target. [Lightwing Zachary] Trait: Add the trigger limit. This ability can only trigger at most one extra turn in any turn. [Evelyn Firstdawn] S1: [Battlefield Command] Increase damage from 80% to 120%. S2: [Vanguard] Increase damage from 100% to 150% and call in a joint attack from the ally with the highest Attack. [Crazed Urzag] Stat: Increase base health. [Imogen] Stat: Increase base attack. Grants [Moonlight] upon any Ally's attack in non-Imogen's turn. Ascension: Grants 1 stack of [Moonlight] upon any out-of-turn Ally's attack. S3: [Crescent Dance] When removing the positive effect successfully, increase the damage to the main target by 30%. [Corrupt Orakh] S2: [Torment] restores HP will be based on the Max Health. S2: [Torment] Damage scales with Max Health. Ascension: Swapped the order of [Defense+15%] and [Health+15%]. [Spell Adjustments] Water Prison: Can be resisted. Stone Shackles:The health recover effect requires the target to be petrified to take effect. [Hero Recall] New hero recall event: Vance and Lightwing Zachary. Duration: July.6-12. Bugfix 1. Fixed the issue of incorrect round statistics in the battle statistics interface. 2. Fixed the issue of the incorrect description of [Holy Burst] of Lord of Holy Light in No Man's Land.
1. [System] New Gameplay: Team Arena
2. [System] New Gameplay: Elemental Power
3. [System] New Gameplay: Forge. New gear sets increased and can be crafted. The crafting materials can be obtained via some system gameplays
1. [Index] Fixed the problem that some hero tags were entered incorrectly in the search function.
2. [Battle] Fixed an issue where the status icon was displayed incorrectly when getting multiple stacks of [Max Health up] in battles.
3. [Battle] Fixed a bug where the [Shield] of and < Dark Dragon Asrina> was counted as 2.
4. [Battle] Fixed a bug where
New Updates 1. [New Hero] Added 2 new legendary heroes: Garnet (Dark), Holy Armor Virgil (Light). 2. [New Hero] Added 2 epic heroes: Epena (Wood), and Trista (Fire). 3. [Event] Advanced Summon Rate Up Event opens! The chance of summoning Balberith, Garnet, and Holy Armor Virgil increases by 3x in Advanced Summon for a limited time! BugFix 1. [Battle] Fixed the error that several heroes’ skill target selection AI was wrong. 2. [Chat] Fixed the problem that the in-battle chat button may not be displayed during Multi-Battle. 3. [Adventure] Fixed the bug where tapping battle report would be stuck in adventure1-S1 4. [Yolanda] Fixed the bug that Yolanda would become invisible when [Guard] was broken by [Curse]. 5. [Sky Duel] Fixed the bug where the match button was not refreshed correctly after the event time ended.
New Updates 1. [System] New Gameplay: Sky Duel. Adventurers can now have Real-time PVP battles in Sky Duel, and enjoy the best of strategy gameplay! Current version duration: Jun.16 - Jun.30 Bugfix 1. [Darkened Nicklaus] Fixed the bug where Darkened Nicklaus can't enter [Dark Avatar] state when being stunned 2. [Geironul] Fixed the bug of S2 [Wheel of Fire] and S3 [Dawn of Fire] were identified as single-target damage abilities
New Updates 1. [New Heroes] Added 2 new legendary heroes: Geironul (Fire), Darcy (Fire). Added 1 new Epic hero: Crixus (Wood) 2. [Event] New Geironul Event: Dawn Is Coming opens! The event is unlocked after clearing Adventure 7-8. Event duration: Jun.08 - Jun.22 3. [Summon] New Summon for Geironul opens! Duration: Jun.08 - Jun.22 - When a player pulls a legendary hero, there's a 50% chance of it being Geironul. If the first pull was not successful, the next legendary hero summoned is guaranteed to be Geironul. Please refer to Summon Details for specified information
New Updates 1. [Summon] Advanced Summon Rate Up Event for Gubeg opens. Chance of summoning Gubeg increases by 3x in Advanced Summon for a limited time! 2. [Hero] Adjusted the Rage mechanism of Vance: - Grants Vance an extra turn per 5 Rage. If Vance obtains more than 5 Rage in one action, extra Rage will not be stored - Applying single positive effect with multiple layers now counts as 1 positive effect. No longer counts as getting multiple positive effects. 3. [Hero Recall] Extend the Hero Recall time for Vance for 7 days 4. [Arena] New Arena Season will open soon, from Jun.06 - Jul.31 Bugfix 1. [Dark Dragon Asrina] Fixed the error of lacking animation when being Stunned
New Updates 1. [New Hero] New Fire support hero: Flarence is available. [Event] Advanced Summon Rate Up Event for Flarence opens. Chance of summoning Flarence increases by 3x in Advanced Summon for a limited time! 2. [Quest] Adjusted some Foody Guide Quests. Combined Foody Quests and Achievements into one interface, removed the previous Achievements page. 3. [Battle Results] Optimized the Battle results page. Now supports Battle details of 2 teams. Bugfix 1. [Harbeg] Fixed the error of Harbeg’s [Immune] does not indicate remaining turns 2. [Fire Mage] Fixed the error in skill description
New Updates 1. [New Feature] New Guild feature: [Ruins of Gods] opens! The first rotation will open from May.18 - Jun.01 2. [No Man’s Land] Added new difficulties for No Man’s Land Stage 10&11 3. [Summon] Advanced Summon Rate Up Event for Brand opens. Chance of summoning Brand increases by 3x in Advanced Summon for a limited time! 4. [Guild Boss] Adjusted the gameplay of Guild Boss - Adjusted the skills and Rules of Guild Boss - Added weekly personal total damage rewards - Increased the Daily challenge rewards - Adjusted the reckoning of Guild Reward Chest 5. [Heroes] Increase 30% Focus for Light and Dark heroes. 6. [Heroes] Adjusted the stats and skills for the following heroes. Please refer to Hero Adjustment Mail and actual in-game info for detailed changes Balberith, Lydia, Tia, Nicklaus, Abaddon, Brand the Brilliant, Virgil, Myla, Borden, Thomas, Mog&Nar, Bruszakk, Harbeg, Sylan Vance, Jonathan, Rickard, Hassel, Andre 7. [Hero Recall] The following heroes who had major balance adjustments will be added for Hero Recall for limited time: Vance, Jonathan, Rickard, Hassel, Andre 8. [The Lost Sanctuary] Optimized the art assets in Lost Sanctuary to reduce game crashes 9. [Dispatch] Added Tashir into Hero Dispatch. Fixed the error of team combination for Tashir Dispatch 10. [Glyph] Added a notification message when jumping from Glyph interface to Battle stages 11. [Guild] Optimized the display of Guild chat and certain logs
New Updates 1. [New Hero] New Water Legendary hero: Tashir is available Advanced Summon Rate Up Event opens. Chance of summoning Tashir increases by 3x in Advanced Summon for a limited time! 2. [New Magic Pass] New Magic Pass - [The Natural Healer - Mytheasia] will be available from May.16th - Jun.15th. Bugfix 1. [Gear] Fixed the bug of unable to lock/unlock gear at Multi-Battle result page 2. [Enhancement] Fixed the issue of unable to hold down and select multiple when enhancement materials include Gear Exp. 3. [Battle] Fixed the error where Urion fails to steal the effect when facing Bruszakk 4. [Battle] Fixed the logic error when Celine attacks multiple targets
New Updates 1. [Event] New World Boss Challenge event: [The Dawn Guard] opens! Challenge event bosses [Deschmir the Lord of Holy Light] and [Dark Dominator-Shadow Captive] Complete event quests to gain event points to exchange for rewards in the Event Shop. Event duration: May.4th - May.17th BugFix 1. [Display] Fixed the error of heroes disappearing when selecting heroes before Battle 2. [Sound] Fixed the bug where background music stops during Battle
New Updates 1. [New content] New strategy game mode: [The Lost Sanctuary] is open. Assemble your team and participate in this trial of skill and strategy. - This patch will update 3 new maps for Ghajar, Harbeg, and Hector. New map will be opened each week. - [The Lost Sanctuary] will be unlocked for players after clearing Adventure Ch.6 on Hard 2. [New Hero] New heroes: Bachelard (Fire, Legendary), and Dark Dragon Asrina (Dark, Legendary) are available New Summon UP event opens. Chance of summoning Bachelard or Dark Dragon Asrina both increases by 3x in Advanced Summon 3. [Login] Now the login interface will show the previous login method Bugfix 1. [Dispatch] Fixed the incorrect faction of Blackhorn in Dispatch 2. [Map] Fixed the bug of the map overframing when switching chapters in Adventure 3. [UI] Fixed the bug of canceling hero animations in Index
NewUpdates 1. [New Feature] Added [Discard Gear] function. Adventurers can now transfer low-quality Gear into Gear EXP. of the same type, and use it directly in Gear Enhancement, simplifying the process of Gear management. 2. [Endless Trial] Adjusted certain Artifact and Enemy strength in Endless Trial 3. [Guide] Added tutorial for Hard Adventure stages and Glyph system 4. [UI] Added effects and shifts on certain interfaces Bugfix 1. Fixed the bug of not able to use Support heroes in Bounty Hunt 2. Fixed a description error of Bane Wraith 3. Fixed an error when Desmond attacks enemy with [Immune] effect
New Updates 1. [Hero] New Legendary Hero: Opal is available 2. [Magic Pass] New Magic Pass will be avaiable from Apr.17. The legendary hero for this Pass will be Hector. Magic Pass duration: Apr.17 - May.16 3. [Skin] Optimized the display effects of certain skins Bugfix 1. [Skin] Fixed the display error of Blackhorn's [The People's Shaman] Skin 2. [Guild] Fixed serveral bugs from being kicked from the Guild 3. [Guild Boss] Fixed a display error of Ztlin's Curse during battle 4. [Battle] Fixed the bug where the change in Max.HP were not shown correctly. Now change in Max.HP will maintain the current HP percentage
New Updates *Contents are under development and subject to change. Please refer to actual in-game information. 1. [Event] New Event for April opens: Lord of the Oceans. Gather your team and challenge Pirate Queen - Evera! Event Duration: Apr.07 - Apr.17 2. [Skins] Hero Skin feature now available. 3 hero skins will be available for Nathalia (CBT exclusive), Asrina and Blackhorn. Completing challenges in the event [Lord of the Oceans] to get the skin [The People’s Shaman] for Blackhorn. More skins will be available in future Events. 3. [Dungeon] Adjusted the mechanism of Roaring Tulpa in Level.1 to 12 Before: [Boulder Shield]: Grants an unremovable [Boulder Shield] for 2 turns at the start of the turn at 50% HP or less. If the Shield is not broken after it expires, deal true damage to all enemies. After: At the start of the turn, if Tulpa’s HP is below 50%, grant one stack of unremovable [Tulpic Fervor]. When Tulpa has 4 stacks of [Tulpic Fervor] at the start of the turn, launches a bonus attack with [Fissure] and deals true damage to all enemies. 4. [Arena] New Arena Season will come soon. Season duration: Apr.11 - Jun.5. Seasonal Arena Shop and Seasonal rewards will be reset as well. 5. [Guild] Optimized certain graphic issues in Guild Management and Guild Chat interface 6. [Battle] Optimized the graphics effect during Battle for the following Heroes: Crazed Urzag, Abaddon, Mulhex, Valeria, Brand, Andre, Hugh, Connor, Ztlin Bugfix 1. [Spell] Fixed a description error of [Shield of Mercy] in certain languages. 2. [Voice] Fixed the voice errors of Evera and Hugh during Battles
New Updates 1. [Hero Skins] Hero Skin system is now available. Added 3 skins for Nathalia, Asrina, and Blackhorn. Hero skins will be available in the following updates and events! 2. [Hero Recall] Added Hero Recall function. Heroes who had major balance changes will be added to a recall list, and players can refund all resources by using the Recall function in the Altar. Recalling has a time limit, which usually will be a period of time after a Hero Balance change. Current Heroes available for Recall: Urzag, Hakrin, Edicris 3. [Event] Adjusted the reward tiering-up system in web Events. Now Event reward levels will share across all types of events, instead of Events of the same kind. Ex. Reaching certain milestones in a current Consume Energy Event will increase the reward tiers in the following Gear Enhancement Event, instead of the next Consume Energy Event. 4. [Battle] Adjusted the damage coefficient of the following hero when they act as AI enemies: Urzag, Boolin, Garrell, Godfery 5. [Dungeon] Added the skill description for the elite enemies in Roaring Tulpa in Hell mode Hero Balance Adjustments (All stats are max. level, please refer to actual in-game content): 1. [Asrina] Trait - Dragon Lineage: Counterattacks change from one to all enemies. Basic – Fireball: Chance to apply Ignite increases from 50% to 100% Ultimate – Dragonflame Storm: Chance to duplicate Ignite increases from 50% to 100% 2. [Urzag] (Rework) Trait – Gladiator’s Tenacity (Rework): When attacking, applies additional damage based on the difference of Attack between this character and the target. Ascended: When attacking, applies additional damage based on the difference of Attack between this character and the target, and gains 1 stack of Block Basic – Swift Strike (Rework): Deals 120% damage to an enemy and applies [Unhealable] for 2 turns Special – Sundering Whirlwind (Rework): Deals 120% damage to all enemies and applies [Increase Damage Taken] for 2 turns Ultimate – Bloodthirst Blade (Rework): Deals 200% damage to one enemy and applies [No Positive Effects] for 2 turns 3. [Hakrin] Trait – Ancient Guardian: Teamwide Defense bonus now will Not include Hakrin himself Ultimate: Totemic Charge: Changed [Max Health Up] to buff, and can be dispelled. The increase and decrease of Max. HP will be changed based the target’s current HP. 4. [Edicris] (Rework) Trait – Refracting Prism (Rework): When attacking, there is a 35% chance to launch a bonus attack; When successfully removing a positive effect, there is a 35% chance to launch a bonus attack. Bonus attacks deal 60% damage and remove 1 positive effect. Can be triggered twice per Round Ascended: Grant this character [Ability immunity] at the start of the Battle. When attacking, there is a 35% chance to launch a bonus attack; When successfully removing a positive effect, there is a 35% chance to launch a bonus attack. Bonus attacks deal 60% damage and remove 1 positive effect. Can be triggered twice per Round Basic - Focused Beam (Rework): Deals 100% damage to an enemy and removes 1 positive effect Special – Blessing of Light (Rework): Grant this character [Attack Up] and [Precision Up II] for 2 turns and a bonus turn at the end of the Round. When successfully removing a positive effect, increase the duration of the effects for 1 turn. Ultimate – Elemental Incendiary (Rework): Deals 120% damage to all enemies and removes 1 positive effect. Grant this character [Resistance Up II] for 1 turn 5. [Hugh] Basic – Joint Fury: Increased the damage scale based on the character’s Speed 6. [Marian ShadowBlood] Basic – Lash: Increased damage from 50% to 80% Bugfix 1. Fixed a bug where Bonus information is not shown correctly when using Multi-Battle with Bonus 2. Fixed a config error of Arcane Dominator stage 10&11 in Guild Quests 3. Fixed an error of stage levels showing twice when entering a Bounty Hunt stage.
Dear Adventurers, The server will shut down for scheduled maintenance to deploy the new update at the date and time below. Please log out before the scheduled time to avoid potential data loss. ■ Maintenance Period (Expected) - 2022-03-30 05:00AM ~ 2022-03-30 08:00AM (UTC) ※Please note you will not be able to log in during this time. ※The maintenance's start and/or end time may be adjusted without prior notice. ※In-game progress may not be properly saved if you do not log out before the maintenance starts. ■ Maintenance Compensation - 300 diamonds ※The compensation will be sent after the maintenance is complete We highly appreciate your patience and understanding! - Awaken: Chaos Era Operation Team
New Updates: 1. [Dungeon] Added new difficulty levels for the 5 Arcane Dominator stages 2. [Dungeon] Adjusted mechanisms in Witch of the Wind: - Adjusted [Lightning Storm] from Dealing damage based on difference of Speed, to Applying [No Positive Effect] for 2 turns - Fixed the error that [Thunder] cannot be triggered in some circumstances 3. [Dungeon] Adjusted the 1st-time Clear Rewards in Arcane Dominator stages 4. [Interface] Optimized the display of Bonus interface. Added the display and quick-use functions of 2x EXP Bonus 5. [Multi-Battle] Optimized the Result page of Multi-Battle. Added a Win-Lose info chart. 6. [Gear Enhancement] Added a notification when selecting Gear with enhancement levels as the material. 7. [Battle] Optimized the models of items dropped during Battle Bugfix 1. Fixed the bug of Garrell’s AI does not target elite enemies as priority 2. Fixed the bug of game freezing/crashing during Daily Sign-
New Update ※Contents under development and subject to change. Please refer to actual in-game information for time and details. 1. [Hero] New Wood Legendary Hero-Boolin will be available 2. [Event] Advanced Summon Rate Up Event opens. Chance of summoning Boolin increases by 3x in Advanced Summon for a limited time! 3. [Magic Pass] New Magic Pass [The Gift of Frost - Hydrissea] will be available on Mar.17. 4. [Summon] Improved the graphics in Summons. Now it will show effects on the hero's models. 5. [System] Improved red-dot notifications in the main menu. Now, most notification dots will disappear after being checked. Bugfix 1. [Void Tower] Fixed a display error in Void Tower UI 2. [Hero] Fixed a bug where the search result in Index does not match the hero's abilities 3. [Garrell] Fixed a bug where Garrell's Bonus Attack from Cursed Set does not deal extra damage 4. [Dungeon] Fixed a bug in Ash Magisteria where his abilities do not trigger Joint Attack with the Fire Imps. 5. [Abilities] Fixed some translation errors in certain languages 6. [Other] Fixed other display errors in certain interfaces
New Update 1. [Spell] Adjusted the mechanism of Water Prison. Now it will always remove [Immune] effects first. 2. [Arena] Added an interface for Arena Rules 3. [Dungeon] All No Man’s Land will be open to new players for 7 days after they create their account Bugfix 1. [Packs] Fixed a bug where the UI does not refresh after claiming the Newbie Pack. 2. [Godfery] Fixed a logic bug of Godfery: If Godfery is stunned when the enemy casts a group buff, his trait would incorrectly target all enemies when the enemy casts a single-target buff in the next turn. 3. [Orakh] Fixed a translation error of Orakh’s ability in Traditional Chinese 4. [Imogen] Fixed the error where Imogen’s Moonlight buff on the text and the actual stacks does not match when she gains multiple stacks 5. [Gubeg] Fixed a bug where Nicklaus does not take his turn before Gubeg when teamed together. 6. [UI] Fixed the issue of lagging when using Skip Formation for Multi-Battle 7. [Settings] Fixed the bug where some game settings may be reset.
Mar. 02 Game Updates (Contents under development and subject to change, refer to final in-game ver.) 1. [New Hero] Flaming Asura - Garrell 2. [New Event] Added Garrell's event - Flaming Fist; Unlocks after clearing Adventure 7-8 3. [Summon] Added new Advanced Summon for Garrell, will be open from Mar.02 - Mar.16 (UTC-4). When a player pulls a legendary hero, there's a 50% chance of it being Garrell. If the first pull was not successful, the next legendary hero summoned is guaranteed to be Garrell. 4. [Shop] Added Garrell Event packs to Shop. 5. [Gear Set] Adjusted effects of Assassin's Set: Before: Attacks have a 50% chance to deal bonus 35% damage After: Attacks have a 50% chance to deal bonus 50% damage 6. [Arena] Now in Arena, Spells are limited to 1 per round. 7. [Chat] In-game chat increased word limit to 150 characters 8. [Dungeon] Adjusted layout of Dungeon interface, added current event to the Dungeon main page, added a separate tab for Endless Trials 9. [Multi-Battle] Improved notification of Double-EXP bonus in Multi-battle 10. [Guild Boss] Increased the HP bar limits of Guild Boss Hero Adjustments (All stats are max. level) Legendary: 1. [Evelyn Firstdawn] Special: [Vanguard] Before: Deals 100% damage to one enemy and applies Defense Down II for 2 turns After: Deals 100% damage to one enemy, applies Defense Down II for 2 turns, and launches a Joint Attack with an ally. 2. [Brand the Brilliant] Special->Basic: [Lightning Compression] Increased damage from 100% to 150% Ultimate: [Ancestral Grudge] Increased damage from 100% to 120% 3. [Godfery] Special: [Cacophony] Before: Deals 100% damage to one enemy and applies Unhealable for 2 turns After: Deals 100% to one enemy, applies Unhealable for 2 turns and Silence for 1 turn Ultimate: [Sufficiency] Increased damage from 120% to 150% 4. [Balberith] Trait: [Demon Rebirth]: Increased the Health after revival from 30%/60% Ascended, to 50%/80% Ascended. 5. [Tia] Ultimate: [Absolute Zero] Before: Deals 120% damage to all enemies, with a 50% chance to apply Frozen for 1 turn. Chance increased to 80% if the enemy is affected by Frostbite After: Deals 120% damage to all enemies, +50% damage to the main target and applies Frozen for 1 turn. 50% chance to apply Frozen to surrounding targets for 1 turn. Chance is increased to 80% if the enemy is affected by Frostbite 6. [Lydia] Trait: [Phantom] Before: Dodge +20%/ Ascended: Grants +20% Dodge, plus a bonus +20% Dodge if this character is below 50% HP After: Dodge +35%/ Ascended: Grants +35% Dodge and +20% Life Steal 7. [Yolanda] Special: [Chain of Light] Before: Applies Immune and Attack Up II to an ally for 2 turns After: Applies Immune and Attack Up II to an ally for 2 turns, grants the target a bonus turn at the end of the round Ultimate: [Shield of the Light] Decreased skill cooldown from 6 to 5 turns; fixed the Crit. Resistance Increase from 30% to 50% 8. [Savannah] Special: [Chains of Vengeance] Increased the duration of Crit. Damage Up from 1 to 2 turns Ultimate: [Curse of Agony] Adjusted the effect of Revenge Before: Attack increases by 20%, Max 3 stacks After: Attack increases by 30%, Max 2 stacks 9. [Hector] Special: [Waraxe Throw] now will apply Precision Up to self 10. [Ciara] Basic: [Dark Shreds] now will apply Precision Up to self 11. [Hydrissea] Trait: [Dragonkin] Before: Attacks have a 50% chance to grant a bonus attack... After: Attack have a 40% chance to grant a bonus attack, +15% chance per valid hit on the enemy... Epics: 12. [Lightwing Zachary] Trait: [Chaos Slaughter] now grants -30% damage taken when taking a Critical strike Basic: [Chaos Blade] Increase damage from 80% to 100% Special: [Chaos Punch] Increase damage from 100% to 120% 13. [Kane] Basic: [Bear Claw] Increase damage per hit from 30% to 50% Ultimate: [Boulder Throw] now will apply Shield equal to 20% to Max HP for 2 turns to self 14. [Thomas] Trait: [Giant Crossbow] Before: When HP is above 50%, attacks have a 15%/Ascended: 30% chance to apply Stun for 1 turn. When HP is below 50%, attacks deal bonus damage equal to 3%/Ascended: 5% of the enemy's Max HP. After: When HP is above 50%, attacks have a 30% chance to apply Stun for 1 turn. Ascended: When HP is above 50%, attacks have a 30% chance to apply Stun for 1 turn. When taking damage more than 30% of the character's Max HP, grants Shield equal to 30% of Max HP for 2 turns, can be triggered once per round. Basic: [Explosive Arrow] Increase damage from 100% to 120% Special/Passive: [Ranged Support] Increase damage from 100% to 120%, and will have a 50% chance to remove 1 positive effect from the target 15. [Lordrec] Basic: [Leaping Joust] Now deals bonus damage equal to 3% of the character's Max HP 16. [Virgil] Trait: [Arcane Sanction] Arcane Sanction effect increases true damage from 10% to 20%, and will recover 10% of Virgil's Max HP 17. [Hugh] Ultimate: [Blade Dance] now will apply Decrease Damage Taken for 2 turns 18. [Borden] Trait: [Survival of the Fittest] now will apply Stealth for 1 turn at the start of the Battle 19. [Mognar] Basic: [Brutal Thrust] Increase damage from 60% to 100% and applies Defense Down for 2 turns, removed "If the enemy is affected by Defense Down, applies Defense Down II for 2 turns" Special: [Poem of Nar] Rework: Changed to passive skill, When HP is below 50%, grants Shield for 2 turns. If this character already has Shield, immediately grants a bonus turn. Can be triggered every 2 rounds. Ultimate: [Mog's Rage] Increase damage from 150% to 180%, removed "If the target is affected by Stun, then grants +100% attack before the attack" Spell Adjustments [Raging Aura] now +30% Attack for the current turn [Water Prison] will apply Stun on an enemy for 1 turn and remove 1 of their positive effects. Graphics and UI optimization 1. Optimized the effects during battle for the following heroes: Imogen, Balberith, Jacob, Lordrec, Earendil, Urion, Elson 2. Optimized the Ultimate skill animation for the following heroes: Mulhex, William, Bruszakk, Ricard, Kyle 3. Adjusted the paragraph layouts for mail templates 4. Adjusted the tabs position, layouts, and text color in the Friends interface Bugfix 1. Fixed certain text-overflow errors 2. Fixed a Report error in Void Tower 3. Fixed the translation error of Vanguard Set in traditional Chinese 4. Fixed other display errors
Long gone are the days since the Bantus of Crisas held sway over Aurelica from the seat of their vast empires, or built magnificent structures imbued with magic rarely seen since ancient days. Centuries have come and gone, leaving little else but the sacred Ramoz Temple, still standing tall as an impressive sight to match the setting sun, and the occasional desert ruin. Today's Bantus are few in number and, like Garrell, mostly devoted to the quiet patronage of an ancient tradition from within their secluded Sacred Temple.
Game Updates 1. [Void Tower] Rework of the Void Tower interface. 2. [Hero Bio] Adjusted some of the Hero’s bios. 3. [Multi-Battle in Void Tower] Now Multi-Battle option will be always available in Void Tower. Players will be able to multi-battle until the floor they cleared in the last Void Tower. 4. [Limited Summon] Added the Limited Summon hero selection from February 28th to March 13th. Valeria, Mytheasia, and Lydia will be the select legendaries. 5. [Roaring Tulpa] Decreased the HP and shield HP of Roaring Tulpa from stages 9 to 12. 6. [Shop] Adjusted the interface of Shop and the grouping of some packs and items. 7. [Battle] Optimized the visual effect of Godfery’s trait during battle. Bugfix 1. Fixed the bug of certain heroes belonging to incorrect factions in Dispatch. 2. Fixed the visual effects bug of Sylan in Summoning UI. 3. Fixed other graphics and text issues.
Game Updates 1. New Epic Hero: Sand Spirit Lord - Sylan 2. New Magic Pass [Gift of the Jade Sea - Evera] opens 3. Hero Balance (stats are for max. skill level) [Helmar] Ultimate: Vampiric, increase the damage from 150% to 200%, skill cooldown decreases from 4 to 3 turns [Earendil] Basic: Offense, increase damage from 80% to 100% Ultimate: Blade Dance, increase damage from 150% to 200% [Andre] Ultimate: Slam, decrease skill cooldown from 6 to 5 turns 4. Optimized Guild information updates. now guild info will be updated more frequently 5. Fixed the log error from timed out Arena battles and shutting down the game 6. Improved the skill description of some heroes Text Updates (stats and mechanisms NOT changed) [Nathalia] Trait: Arcane Energy For every positive effect this character has, their abilities affect 1 extra enemy. If they have more than 4 positive effects, it affects all enemies. Ascended: For every positive effect this character has, their abilities affect 1 extra enemy and increase damage by 10%. If they have more than 4 positive effects, it affects all enemies and increases damage by 40%." [Siress] Trait: Chained Disable At the end of every 2 turns, this character's abilities attack 1 extra target, can attack up to 4 enemies. Ascended: At the end of every 1 turn, this character's abilities attack 1 extra target, can attack up to 4 enemies." 7. [Battle] Boss Battle Attack Sequence will now be bound to the game account 8. [Story] Simplified the conversation in Chapter 1 9. [Hero] Improved the red-dot notification in Heroes 10. [Guild] Optimized requirements for Guild Quests. Now completing any stages above the required difficulty will also complete the quest. 11. [Gear] Adjusted trigger mechanism of Rebel Set. Attacks need to deal any damage to have a 20% chance to Stun the enemy for 1 turn.
1. Added Arena Effect: Starting from round 2, increase the Attack of both sides by 15% each round 2. New Arena Season adjustments: - Increased season length to 8 weeks. New season will be Feb.13 - Apr.10 (UTC) - Arena Shop will change to Season Shop; Rewards will refresh each season - Adjustments for the following items: [Hierarchy Soul Arcana] Now changed to purchase limit of 1 each season. Price decreased from 4000 to 2000 Arena Tokens [Special Gear Charm] Decreased the price from 80 to 50 Arena Tokens on Charms with a purchase limit. Added Special Gear Charm with no purchase limit to the shop. [Gear] Weekly refreshed gear will be replaced by seasonal gear with the same stats for everyone. Added [Ring] and [Necklace] types of gear to the shop. Seasonal gear has a purchase limit of 1 per season for each type. - Adjustments for Arena Rank Rewards [Weekly Rewards] Added Arena Tokens to weekly tier rewards. [Season Tier Rewards] Increased the season rewards for ranks Diamond and below [Seasonal Rank Rewards] Increased the rewards for seasonal Ranking rewards 3. Fixed a bug in Godfery's trait, where the cooldown of all enemies' ultimate ability increase by 1 turn when only 1 enemy receives a positive effect.
Game Update [New Hero] New Wood Legendary support hero - Godfery ※Check for more hero details by going to the Main Menu-> Index-> Sylvan Woodlands. [Event] Advanced Summon Rate Up Event opens! Chance of summoning Godfery increases by 3x in Advanced Summon for a limited time! ※Event Time: 2022-2-3 06:00(UTC) ~2022-2-10 06:00 (UTC) ※Refer to actual in-game information for time and details. [UI] Adjusted the UI in the Shop. Bugfix [Optimization] Fixed the resolution error of the background in certain interfaces when using tablet devices. [Magic Pass] Fixed a bug where the game would freeze when purchasing the Pass after reaching the max level. [Arena] Fixed an error in Battle History. Now newest battles will be shown at the top. [Battle] Fixed the error of Brand not having an animation after being stunned. [Battle] Fixed the bug where an Error message would show when Okubi was teamed with Desmond. [Hero Synthesis] Fixed the bug where locking heroes would return you back to the tavern. [Language] Fixed a translation error in Mognar's ultimate ability in non-English languages: Before: Deals 150% damage to an enemy with an 80% chance to apply Stun for 1 turn(s). If the target is affected by Stun, then grants +100% Attack and a bonus attack. After: Deals 150% damage to an enemy with an 80% chance to inflict Stun for 1 turn(s). If the target is affected by Stun, then grants +100% Attack. [Language] Fixed several translation errors in the Endless Trials.
New for Awaken: Chaos Era, the strategy card RPG from Century Games: Today (3rd, February), adds 'Godfery', its first new legendary hero since the global launch. The woodland-type legendary hero 'Godfery' is a wise fellow who dwells in the depths of the Sylvan Woodlands where he uses knowhow to guard the forest. As a confidante of former elven escort captain Virgil, he joined the suppression of the Elven Blood Moon civil unrest. He also helped create the arcane armor that contained Virgil’s soul when he sacrificed himself for the clan’s survival.
Game Updates [Login] Improved the login process, now you will automatically log in to the game. [iOS] Resolution optimization for iPad devices [iOS] Added Google Play account login to the iOS version. [Android] Resolution optimization for large-screen devices. [Packs] The Newbie Hero Pack will now be gifted to players who make any purchase in the Shop. (can not be received again if you have already purchased Newbie Hero Pack.) [Arcane Dominator] Roaring Tulpa: Decreases damage of Countering Blow from 150% to 100%, enhanced Counterattack damage to the boss remains the same. [Chat] The Ultimate ability animation now will not interrupt the in-game chat. Opening chat will no longer pause the battle. [Arena] Fixed an error where those in the Legendary rank would not drop to the Diamond rank. [Optimization] Fixed a display error on emulators. [Guild] Guild names now support all languages in the game. [System] Improved the UI in the player portrait settings. Hero Balances (All stats are based on Max. skill levels) [Mognar] Poem of Nar: Decreased the skill cooldown from 4 to 3 turns. Mog's Rage: Decreased the skill cooldown from 5 to 4 turns. Before: Deals 150% damage to an enemy with a 50% chance to inflict Stun for 1 turn(s). If the target is affected by Stun, then grants +100% Attack. After: Deals 150% damage to an enemy with an 80% chance to inflict Stun for 1 turn(s). If the target is affected by Stun, then grants +100% Attack. [Thomas] Deadly Melee: Decreases the skill cooldown from 4 to 3 turns. [Melizza] Trait - Hunter: Vanguard II Previously: +30% Attack, Crit. Damage, and Speed, which decreases by 10% per turn. Now: +45% Attack, Crit. Damage, and Speed, which decreases by 15% per turn. [Lydia] Assassinate: Increased damage from 80% to 100%. [Balberith] Whirling Sword: Deals 120% damage to all enemies plus 60% extra damage to the main target. This attack deals 20% bonus damage to targets under a negative effect. [Siress] Chained Execution: Increased damage from 200% to 240%. [Mulhex] Assault!: Increased damage from 150% to 200%. Additional Balances [Mage (Water, Earth, Fire)]: Skill 1: Decreased damage from 100% to 80%. Skill 3: Decreased damage from 120% to 100%. Abigor: Skill damage decreased from 150% to 120%. [Horace/Dorace/Gorace] Venom Bite: Increased the ability cooldown from 3 to 4 turns. [Dwarven Miner] Dig: Previously: Deals 100% damage Now: Deals 80% damage. Legrender: Previously: Deals 150% damage Now: Deals 120% damage. Hero Bug Fixes - Fixed a display error where soldiers were not disappearing after William's ultimate ability. - Fixed a description error of Corrupt Orakh's abilities in traditional Chinese. - Fixed a translation error in Valeria's ability. Before: Converts 20% of this character's current Health into 180% damage to all enemies. Grants a bonus turn upon the defeat of an enemy. After: Consumes 20% of this character's current Health into 180% damage to all enemies. Grants a bonus turn upon the defeat of an enemy.
Update [New Hero] New Epic Hero: Thorn Shaman - Okubi [Arena] Increase points awarded from Wins and Win Streaks. Increase point lost from failed attacks and defense. [System] Improved notifications in Arcane Dungeon, Bounty Hunt, Guild Boss, and Hero Matrix Request. [System] Improved operation in Hero Banishment. Now scrolling will not select heroes by mistake. Bug Fixes [Ability] Fixed the description error of Foody's ability. Reduces EXP cost for upgrading by 50%, not 20%. [Arena] Fixed an error in Arena matching. [Battle] Fixed an error where Windstrex's HP bar shows in the wrong position. [Battle] Fixed an error where Blackhorn's Totem and Scarlett's wolf do not have icons. [Battle] Fixed a bug where Vance's ultimate ability does not ignore Yolanda's shield. [Battle] Fixed a description error in Antinua's trait. Now trait will trigger with the correct round.
Game Updates: [Battle] Added new battle bgm in Chapter 1. [Drops] Fixed an error in gear drop. Now gears drops will only be shown at Bosses in Arcane Dominator. [Covenants] Fixed a display error when switching heroes in Covenents. [Heroes] Fixed a display issue on certain iOS devices with notch screens. [Covenants] Fixed a description error in Zatlux's quest, Armed to the Teeth: Equip Gear Enhanced to +12 in Every Slot, not +15. [Guild] Fixed a Bug where players cannot claim the Guild Chest rewards. [Guild] Fixed a Bug where daily Hero Matrix Exchange did not reset. [Chat] Fixed a bug where text does not show after it's been translated in chat. [Sound] Fixed a bug where game music is not off at device background after switching game language. [Challenge] Fixed a Challenge's description error in traditional Chinese version. [Heroes] Fixed the description error of Borden's Trait. [Traditional Chinese] Fixed a ability description error of Jonathan in traditional Chinese verison. [UI] Other UI fixes.
Game Updates: [New Content] Added new sub-story stages in Chapter 6 to 10. [New Scenario] Added a new battle scenario in the Void Tower. [New Magic Pass] King of the Dwarfs - Brand will be available soon! [Heroes] Heroes that have reached their level cap will be shown with a [MAX] label. [Quick Promote] Now able to select which rarity of heroes to consume for quick promote. [Battle] Light and Dark element heroes now gain +30 Precision when attacking Wood/Fire/Water heroes. [Rookie gameplay #1] Kane and Zachary acquired from the story will start at level 5. [Rookie gameplay #2] Unlock Auto-battle function after clearing Story 1-4. [Heroes] A message will show when banishing a built hero or using it as ascension material. [Gear] Added a [Quick Swap] function to the Gear Enhancement menu. [Gear Management] Added [Sort] function to all gear types. Show the hero icon equipped with certain gear in the gear management menu. [Backpack] Added function to open multiple reward chests from the Backpack. [Hero Synthesis] Unlockable synthesis will be shown first. Improved notification of having the required heroes. [System requirement] Optimization for low-spec devices. [Animation] Shortened the length of hero's ultimate ability animation. [Battle] Improved effects for some heroes during battle. [Graphics] Optimized the graphics requirement for low-spec devices. [Profile] Improved player profile icon and profile UI. [System] Expanded random generated player name pool. [Dispatch] Improved effects on the Dispatch interface.
Game Updates 1. [Events] The Winter Festival has ended and the holiday-themed tavern has now been restored to its default state. 2. [Arena] Bronze tier points will no longer rank down when the points are reset every week. 3. [Events] The Winter Festival Event Shop is now closed.
The wait is finally over. We're happy to announce that Awaken: Chaos Era will launch globally on January 17th, at 2:00 AM (GMT+0). Head over to your APP store now to pre-register for the game. All who pre-register will receive a welcome gift. It's time to awaken your inner hero!
Century Games announced today that pre-registration has opened for Awaken: Chaos Era, a new fantasy card-based strategy RPG coming to iOS and Android devices. The game features hundreds of heroes, including dwarves, orcs, demons, elves, etc., each with different personalities that come to life in vivid, colorful 3D.