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Scheduled Server Maintenance (03/30)

Dear Adventurers,

The server will shut down for scheduled maintenance to deploy the new update at the date and time below.
Please log out before the scheduled time to avoid potential data loss.

■ Maintenance Period (Expected)
– 2022-03-30 05:00AM ~ 2022-03-30 08:00AM (UTC)
※Please note you will not be able to log in during this time.
※The maintenance’s start and/or end time may be adjusted without prior notice.
※In-game progress may not be properly saved if you do not log out before the maintenance starts.

■ Maintenance Compensation
– 300 diamonds
※The compensation will be sent after the maintenance is complete

We highly appreciate your patience and understanding!

– Awaken: Chaos Era Operation Team

Patch Notes – March 23rd, 2022

※Contents are under development and subject to change. Please refer to actual in-game information.

New Updates:
1. [Dungeon] Added new difficulty levels for the 5 Arcane Dominator stages
2. [Dungeon] Adjusted mechanisms in Witch of the Wind:
– Adjusted [Lightning Storm] from Dealing damage based on difference of Speed, to Applying [No Positive Effect] for 2 turns
– Fixed the error that [Thunder] cannot be triggered in some circumstances
3. [Dungeon] Adjusted the 1st-time Clear Rewards in Arcane Dominator stages
4. [Interface] Optimized the display of Bonus interface. Added the display and quick-use functions of 2x EXP Bonus
5. [Multi-Battle] Optimized the Result page of Multi-Battle. Added a Win-Lose info chart.
6. [Gear Enhancement] Added a notification when selecting Gear with enhancement levels as the material.
7. [Battle] Optimized the models of items dropped during Battle

Bugfix
1. Fixed the bug of Garrell’s AI does not target elite enemies as priority
2. Fixed the bug of game freezing/crashing during Daily Sign-in

Patch Notes – March 17th, 2022

New Update

※Contents under development and subject to change. Please refer to actual in-game information for time and details.

1. [Hero] New Wood Legendary Hero-Boolin will be available

2. [Event] Advanced Summon Rate Up Event opens. Chance of summoning Boolin increases by 3x in Advanced Summon for a limited time!

3. [Magic Pass] New Magic Pass [The Gift of Frost – Hydrissea] will be available on Mar.17.

4. [Summon] Improved the graphics in Summons. Now it will show effects on the hero’s models.

5. [System] Improved red-dot notifications in the main menu. Now, most notification dots will disappear after being checked.

Bugfix

1. [Void Tower] Fixed a display error in Void Tower UI

2. [Hero] Fixed a bug where the search result in Index does not match the hero’s abilities

3. [Garrell] Fixed a bug where Garrell’s Bonus Attack from Cursed Set does not deal extra damage

4. [Dungeon] Fixed a bug in Ash Magisteria where his abilities do not trigger Joint Attack with the Fire Imps.

5. [Abilities] Fixed some translation errors in certain languages

6. [Other] Fixed other display errors in certain interfaces

Patch Notes – March 9th, 2022

New Update

1. [Spell] Adjusted the mechanism of Water Prison. Now it will always remove [Immune] effects first.

2. [Arena] Added an interface for Arena Rules

3. [Dungeon] All No Man’s Land will be open to new players for 7 days after they create their account

4. [Gear]: Dragonscale Set: Takes 30% less damage from critical strikes. (Will not stack with the same effect)

Bugfix

1. [Packs] Fixed a bug where the UI does not refresh after claiming the Newbie Pack.

2. [Godfery] Fixed a logic bug of Godfery: If Godfery is stunned when the enemy casts a group buff, his trait would incorrectly target all enemies when the enemy casts a single-target buff in the next turn.

3. [Orakh] Fixed a translation error of Orakh’s ability in Traditional Chinese

4. [Imogen] Fixed the error where Imogen’s Moonlight buff on the text and the actual stacks does not match when she gains multiple stacks

5. [Gubeg] Fixed a bug where Nicklaus does not take his turn before Gubeg when teamed together.

6. [UI] Fixed the issue of lagging when using Skip Formation for Multi-Battle

7. [Settings] Fixed the bug where some game settings may be reset.

Patch Notes – March 2nd, 2022

Mar. 02 Game Updates

(Contents under development and subject to change, refer to final in-game ver.)

1.  [New Hero] Flaming Asura – Garrell

2. [New Event] Added Garrell’s event – Flaming Fist; Unlocks after clearing Adventure 7-8

3. [Summon] Added new Advanced Summon for Garrell, will be open from Mar.02 – Mar.16 (UTC-4).

When a player pulls a legendary hero, there’s a 50% chance of it being Garrell. If the first pull was not successful, the next legendary hero summoned is guaranteed to be Garrell.

4. [Shop] Added Garrell Event packs to Shop.

5. [Gear Set] Adjusted effects of Assassin’s Set:

Before: Attacks have a 50% chance to deal bonus 35% damage

After: Attacks have a 50% chance to deal bonus 50% damage

6. [Arena] Now in Arena, Spells are limited to 1 per round.

7. [Chat] In-game chat increased word limit to 150 characters

8. [Dungeon] Adjusted layout of Dungeon interface, added current event to the Dungeon main page, added a separate tab for Endless Trials

9. [Multi-Battle] Improved notification of Double-EXP bonus in Multi-battle

10. [Guild Boss] Increased the HP bar limits of Guild Boss

Hero Adjustments (All stats are max. level)

Legendary:

1. [Evelyn Firstdawn]

Special: [Vanguard]

Before: Deals 100% damage to one enemy and applies Defense Down II for 2 turns

After: Deals 100% damage to one enemy, applies Defense Down II for 2 turns, and launches a Joint Attack with an ally.

2. [Brand the Brilliant]

Special->Basic: [Lightning Compression] Increased damage from 100% to 150%

Ultimate: [Ancestral Grudge] Increased damage from 100% to 120%

3. [Godfery]

Special: [Cacophony]

Before: Deals 100% damage to one enemy and applies Unhealable for 2 turns

After: Deals 100% to one enemy, applies Unhealable for 2 turns and Silence for 1 turn

Ultimate: [Sufficiency] Increased damage from 120% to 150%

4. [Balberith]

Trait: [Demon Rebirth]: Increased the Health after revival from 30%/60% Ascended, to 50%/80% Ascended.

5. [Tia]

Ultimate: [Absolute Zero]

Before: Deals 120% damage to all enemies, with a 50% chance to apply Frozen for 1 turn. Chance increased to 80% if the enemy is affected by Frostbite

After: Deals 120% damage to all enemies, +50% damage to the main target and applies Frozen for 1 turn. 50% chance to apply Frozen to surrounding targets for 1 turn. Chance is increased to 80% if the enemy is affected by Frostbite

6. [Lydia]

Trait: [Phantom]

Before: Dodge +20%/ Ascended: Grants +20% Dodge, plus a bonus +20% Dodge if this character is below 50% HP

After: Dodge +35%/ Ascended: Grants +35% Dodge and +20% Life Steal

7. [Yolanda]

Special: [Chain of Light]

Before: Applies Immune and Attack Up II to an ally for 2 turns

After: Applies Immune and Attack Up II to an ally for 2 turns, grants the target a bonus turn at the end of the round

Ultimate: [Shield of the Light] Decreased skill cooldown from 6 to 5 turns; fixed the Crit. Resistance Increase from 30% to 50%

8. [Savannah]

Special: [Chains of Vengeance] Increased the duration of Crit. Damage Up from 1 to 2 turns

Ultimate: [Curse of Agony] Adjusted the effect of Revenge

Before: Attack increases by 20%, Max 3 stacks

After: Attack increases by 30%, Max 2 stacks

9. [Hector]

Special: [Waraxe Throw] now will apply Focus Up to self

10. [Ciara]

Basic: [Dark Shreds] now will apply Focus Up to self

11. [Hydrissea]

Trait: [Dragonkin]

Before: Attacks have a 50% chance to grant a bonus attack…

After: Attack have a 40% chance to grant a bonus attack, +15% chance per valid hit on the enemy…

Epics:

12. [Lightwing Zachary]

Trait: [Chaos Slaughter] now grants -30% damage taken when taking a Critical strike

Basic: [Chaos Blade] Increase damage from 80% to 100%

Special: [Chaos Punch] Increase damage from 100% to 120%

13. [Kane]

Basic: [Bear Claw] Increase damage per hit from 30% to 50%

Ultimate: [Boulder Throw] now will apply Shield equal to 20% to Max HP for 2 turns to self

14. [Thomas]

Trait: [Giant Crossbow]

Before: When HP is above 50%, attacks have a 15%/Ascended: 30% chance to apply Stun for 1 turn. When HP is below 50%, attacks deal bonus damage equal to 3%/Ascended: 5% of the enemy’s Max HP.

After: When HP is above 50%, attacks have a 30% chance to apply Stun for 1 turn.

Ascended: When HP is above 50%, attacks have a 30% chance to apply Stun for 1 turn. When taking damage more than 30% of the character’s Max HP, grants Shield equal to 30% of Max HP for 2 turns, can be triggered once per round.

Basic: [Explosive Arrow] Increase damage from 100% to 120%

Special/Passive: [Ranged Support] Increase damage from 100% to 120%, and will have a 50% chance to remove 1 positive effect from the target

15. [Lordrec]

Basic: [Leaping Joust] Now deals bonus damage equal to 3% of the character’s Max HP

16. [Virgil]

Trait: [Arcane Sanction] Arcane Sanction effect increases true damage from 10% to 20%, and will recover 10% of Virgil’s Max HP

17. [Hugh]

Ultimate: [Blade Dance] now will apply Decrease Damage Taken for 2 turns

18. [Borden]

Trait: [Survival of the Fittest] now will apply Stealth for 1 turn at the start of the Battle

19. [Mognar]

Basic: [Brutal Thrust] Increase damage from 60% to 100% and applies Defense Down for 2 turns, removed “If the enemy is affected by Defense Down, applies Defense Down II for 2 turns”

Special: [Poem of Nar] Rework: Changed to passive skill, When HP is below 50%, grants Shield for 2 turns. If this character already has Shield, immediately grants a bonus turn. Can be triggered every 2 rounds.

Ultimate: [Mog’s Rage] Increase damage from 150% to 180%, removed “If the target is affected by Stun, then grants +100% attack before the attack”

Spell Adjustments

[Raging Aura] now +30% Attack for the current turn

[Water Prison] will apply Stun on an enemy for 1 turn and remove 1 of their positive effects.

Graphics and UI optimization

1. Optimized the effects during battle for the following heroes: Imogen, Balberith, Jacob, Lordrec, Earendil, Urion, Elson

2. Optimized the Ultimate skill animation for the following heroes: Mulhex, William, Bruszakk, Ricard, Kyle

3. Adjusted the paragraph layouts for mail templates

4. Adjusted the tabs position, layouts, and text color in the Friends interface

Bugfix

1. Fixed certain text-overflow errors

2. Fixed a Report error in Void Tower

3. Fixed the translation error of Vanguard Set in traditional Chinese

4. Fixed other display errors

New Hero Intro – ‘Flaming Asura’ Garrell

Long gone are the days since the Bantus of Crisas held sway over Aurelica from the seat of their vast empires, or built magnificent structures imbued with magic rarely seen since ancient days. Centuries have come and gone, leaving little else but the sacred Ramoz Temple, still standing tall as an impressive sight to match the setting sun, and the occasional desert ruin. Today’s Bantus are few in number and, like Garrell, mostly devoted to the quiet patronage of an ancient tradition from within their secluded Sacred Temple.

Garrell is a fire single-target DPS hero, who can deal an enormous amount of damage to one enemy in his [Asura] state.

Patch Notes – February 23rd, 2022

Game Updates

1. [Void Tower] Rework of the Void Tower interface.

2. [Hero Bio] Adjusted some of the Hero’s bios.

3. [Limited Summon] Added the Limited Summon hero selection from February 28th to March 13th. Valeria, Mytheasia, and Lydia will be the select legendaries.

4. [Roaring Tulpa] Decreased the HP and shield HP of Roaring Tulpa from stages 9 to 12.

5. [Shop] Adjusted the interface of Shop and the grouping of some packs and items.

6. [Battle] Optimized the visual effect of Godfery’s trait during battle.

Bugfix

1. Fixed the bug of certain heroes belonging to incorrect factions in Dispatch.

2. Fixed the visual effects bug of Sylan in Summoning UI.

3. Fixed other graphics and text issues.

Patch Notes – February 15th, 2022

Game Updates

1. New Epic Hero: Sand Spirit Lord – Sylan

2. New Magic Pass [Gift of the Jade Sea – Evera] opens

3. Hero Balance (stats are for max. skill level)

–  [Helmar]

Ultimate: Vampiric, increase the damage from 150% to 200%, skill cooldown decreases from 4 to 3 turns

–  [Earendil]

Basic: Offense, increase damage from 80% to 100%

Ultimate: Blade Dance, increase damage from 150% to 200%

– [Andre]

Ultimate: Slam, decrease skill cooldown from 6 to 5 turns

4. Optimized Guild information updates. now guild info will be updated more frequently

5. Fixed the log error from timed out Arena battles and shutting down the game

6. Improved the skill description of some heroes

Text Updates (stats and mechanisms NOT changed)

– [Nathalia] Trait: Arcane Energy

For every positive effect this character has, their abilities affect 1 extra enemy. If they have more than 4 positive effects, it affects all enemies.

Ascended: For every positive effect this character has, their abilities affect 1 extra enemy and increase damage by 10%. If they have more than 4 positive effects, it affects all enemies and increases damage by 40%.”

– [Siress] Trait: Chained Disable

At the end of every 2 turns, this character’s abilities attack 1 extra target, can attack up to 4 enemies.

Ascended: At the end of every 1 turn, this character’s abilities attack 1 extra target, can attack up to 4 enemies.”

7. [Battle] Boss Battle Attack Sequence will now be bound to the game account

8. [Story] Simplified the conversation in Chapter 1

9. [Hero] Improved the red-dot notification in Heroes

10. [Guild] Optimized requirements for Guild Quests. Now completing any stages above the required difficulty will also complete the quest.

11. [Gear] Adjusted trigger mechanism of Rebel Set. Attacks need to deal any damage to have a 20% chance to Stun the enemy for 1 turn.

Bugfix

[Battle] Fixed the bug where Urion’s ultimate ability on grants elemental advantage to the main target when attacking multiple targets

[Battle] Fixed a bug where the revived Balberith does not show when killed by Ztlin’s ultimate

[Shop] Fixed the bug where the purchase button does not show after Monthly Cards expire

[Shop] Fixed the currency symbol error in some regions

[Login] Fixed a bug where switching language will require login again

[Text] Fixed the display error in the Magic Pass purchase interface in the French version

[UI] Fixed a button display error in Endless Trial

[UI] Fixed Antinua’s name error in Newbie Gift Pack

Patch Notes – February 11th, 2022

Game Update

[Arena]

1. Added Arena Effect: Starting from round 2, increase the Attack of both sides by 15% each round

2. New Arena Season adjustments:

– Increased season length to 8 weeks. The new season will be Feb. 13th – Apr. 10th (UTC)

– Arena Shop will change to Season Shop; Rewards will refresh each season.

– Adjustments for the following items:

[Hierarchy Soul Arcana] Now changed to a purchase limit of 1 each season. Price decreased from 4000 to 2000 Arena Tokens.

[Special Gear Charm] Decreased the price from 80 to 50 Arena Tokens on Charms with a purchase limit. Added Special Gear Charm with no limit of purchase to the shop.

[Gear] Weekly refreshed gear will be replaced by seasonal gear with the same stats for everyone. Added [Ring] and [Necklace] types of gear to the shop. Seasonal gear has a purchase limit of 1 per season for each type.

– Adjustments for Arena Rank Rewards

[Weekly Rewards] Added Arena Tokens to weekly tier rewards.

[Season Tier Rewards] Increased the season rewards for ranks Diamond and below

[Seasonal Rank Rewards] Increased the rewards for seasonal Ranking rewards.

Bugfix

3. Fixed a bug in Godfery’s trait, where the cooldown of all enemies’ ultimate ability increases by 1 turn when only 1 enemy receives a positive effect.

Patch Notes – February 3rd, 2022

Game Update

[New Hero] New Wood Legendary support hero – Godfery

※Check for more hero details by going to the Main Menu-> Index-> Sylvan Woodlands.

[Event] Advanced Summon Rate Up Event opens! Chance of summoning Godfery increases by 3x in Advanced Summon for a limited time!

※Event Time: 2022-2-3 06:00(UTC) ~2022-2-10 06:00 (UTC)

※Refer to actual in-game information for time and details.

[UI] Adjusted the UI in the Shop.

Bugfix

[Optimization] Fixed the resolution error of the background in certain interfaces when using tablet devices.

[Magic Pass] Fixed a bug where the game would freeze when purchasing the Pass after reaching the max level.

[Arena] Fixed an error in Battle History. Now newest battles will be shown at the top.

[Battle] Fixed the error of Brand not having an animation after being stunned.

[Battle] Fixed the bug where an Error message would show when Okubi was teamed with Desmond.

[Hero Synthesis] Fixed the bug where locking heroes would return you back to the tavern.

[Language] Fixed a translation error in Mognar’s ultimate ability in non-English languages:

Before: Deals 150% damage to an enemy with an 80% chance to apply Stun for 1 turn(s). If the target is affected by Stun, then grants +100% Attack and a bonus attack.

After: Deals 150% damage to an enemy with an 80% chance to inflict Stun for 1 turn(s). If the target is affected by Stun, then grants +100% Attack.

[Language] Fixed several translation errors in the Endless Trials.