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Patch Notes – July 13th, 2022

*Contents are under development and subject to change. Please refer to actual in-game information.

New Updates

1. [Guild] Added the guild leader impeachment function.

2. [Event] Advanced Summon Rate Up Event opens! The chance of summoning Boolin is increased by 3x in Advanced Summon for a limited time!

3. [Forge] Newly forged gear will have a “new” icon in the Backpack and Manage Gear interface.

4. [Custom Set] The text font library that can be used for the name of the Custom Set has been expanded.

5. Battle balance adjustment:

Reduced the Elemental damage bonus from 150% to 120% (in the Arena, Team Arena, and Sky Duel).

Balancing the benefits of [Precision] and [Agility], the attacker now requires less [Precision] to counter with the [Agility] of the defender.

In a PvP environment, Urion’s Elemental Countering damage remains as a 150% damage increase. element advantage effect.

6. Adjusted [Nicklaus]’s Ascension: Ascend1’s attribute bonus was changed to Attack +15%.

7. [Sky Duel] After Sprouting Season, S1 – Voyager officially opened on Jul.13, and the following content optimizations have been done:

Optimized the opening period of the Sky Duel, and now there are 3 openings each day.

Optimized the point calculations, now the point difference between the two sides will affect the final score.

Reward adjustment: improved end-of-season tier reward and added one Hero skin to the reward list.

Added the option to forfeit during the Ban/Pick process.

Players can switch to other interfaces within Sky Duel during matching. Players are still prohibited from switching to interfaces other than Sky Duel, for precautions to protect data integrity.

In order to limit the wait time of the Ban/Pick process, idling players timed out in the selection phase will have their next selection time halved.

Fixed a bug where an empty scene appears before battles.

Bugfix

1. [Battle] Fixed the bug that Aura-type abilities still work after the character is slain.

2. [Battle] Optimized the problem that the Joint Attack triggered by AOE-type abilities may target a different enemy.

3. [Manage Gear] Fixed the incorrect display of the number of gear sets worn in the Manage Gear interface.

4. [Hero Rating] Fixed the bug of the Guild Leader rating in the Hero Rating interface.

Patch Notes – July 6th, 2022

*Contents are under development and subject to change. Please refer to actual in-game information.

New Updates

1. [Hero] Added 2 new legendary heroes: Thor (Water), Aubry (Dark).

2. [Hero] Added 2 new epic heroes: Aurea (Dark), Jabez (Dark).

3. [System] Added a new function: Custom Gear Set.

4. [System] Added a new function of backpack: Discard Multiple gear.

5. [Gameplay] New [Ruins of Gods] opens! Duration: July.7-21. Added guild ranking list and optimized part of the interface.

6. [Event] Advanced Summon Rate Up Event opens! The chance of summoning Thor increases by 3x in Advanced Summon for a limited time!

Hero Adjustments (All stats are max.Level & subject to the in-game effects)

[Set Adjustments]

Revival Set: The restoration effect can be triggered up to 2 times per round.

[Vance]

Trait: Attacks only ignore [Damage Reduction], [Shield] on the target.

[Lightwing Zachary]

Trait: Add the trigger limit. This ability can only trigger at most one extra turn in any turn.

[Evelyn Firstdawn]

S1: [Battlefield Command] Increase damage from 80% to 120%.

S2: [Vanguard] Increase damage from 100% to 150% and call in a joint attack from the ally with the highest Attack.

[Crazed Urzag]

Stat: Increase base health.

[Imogen]

Stat: Increase base attack.

Grants [Moonlight] upon any Ally’s attack in non-Imogen’s turn.

Ascension: Grants 1 stack of [Moonlight] upon any out-of-turn Ally’s attack.

S3: [Crescent Dance] When removing the positive effect successfully, increase the damage to the main target by 30%.

[Corrupt Orakh]

S2: [Torment] restores HP will be based on the Max Health.

S2: [Torment] Damage scales with Max Health.

Ascension: Swapped the order of [Defense+15%] and [Health+15%].

[Spell Adjustments]

Water Prison: Can be resisted.

Stone Shackles:The health recover effect requires the target to be petrified to take effect.

[Hero Recall]

New hero recall event: Vance and Lightwing Zachary. Duration: July.6-12.

Bugfix

1. Fixed the issue of incorrect round statistics in the battle statistics interface.

2. Fixed the issue of the incorrect description of [Holy Burst] of Lord of Holy Light in No Man’s Land.

Patch Notes – June 29th, 2022

*Contents are under development and subject to change. Please refer to actual in-game information.

New Updates

1. [System] New Gameplay: Team Arena

2. [System] New Gameplay: Elemental Power

3. [System] New Gameplay: Forge. New gear sets increased and can be crafted. The crafting materials can be obtained via some system gameplays

Bugfix

1. [Index] Fixed the problem that some hero tags were entered incorrectly in the search function.

2. [Battle] Fixed an issue where the status icon was displayed incorrectly when getting multiple stacks of [Max Health up] in battles.

3. [Battle] Fixed a bug where the [Shield] of and < Dark Dragon Asrina> was counted as 2.

4. [Battle] Fixed a bug where would not respawn immediately in some cases.

5. [Icon] Added an irreversible tooltip border to the [Bonus Attack] icon of Flarence.

6. [Guild Boss] Fixed an issue where [Joint Attack] and [Bonus Attack] would cause incorrect energy acquisition in some cases.

Patch Notes – June 22nd, 2022

*Contents are under development and subject to change. Please refer to actual in-game information.

New Updates

1. [New Hero] Added 2 new legendary heroes: Garnet (Dark), Holy Armor Virgil (Light).

2. [New Hero] Added 2 epic heroes: Epena (Wood), and Trista (Fire).

3. [Event] Advanced Summon Rate Up Event opens! The chance of summoning Balberith, Garnet, and Holy Armor Virgil increases by 3x in Advanced Summon for a limited time!

BugFix

1. [Battle] Fixed the error that several heroes’ skill target selection AI was wrong.

2. [Chat] Fixed the problem that the in-battle chat button may not be displayed during Multi-Battle.

3. [Adventure] Fixed the bug where tapping battle report would be stuck in adventure1-S1

4. [Yolanda] Fixed the bug that Yolanda would become invisible when [Guard] was broken by [Curse].

5. [Sky Duel] Fixed the bug where the match button was not refreshed correctly after the event time ended.

Patch Notes – June 16th, 2022

*Contents are under development and subject to change. Please refer to actual in-game information.

New Updates
1. [System] New Gameplay: Sky Duel. Adventurers can now have Real-time PVP battles in Sky Duel, and enjoy the best of strategy gameplay! Current version duration: Jun.16 – Jun.30

Bugfix
1. [Darkened Nicklaus] Fixed the bug where Darkened Nicklaus can’t enter [Dark Avatar] state when being stunned
2. [Geironul] Fixed the bug of S2 [Wheel of Fire] and S3 [Dawn of Fire] were identified as single-target damage abilities

Patch Notes – June 8th,2022

*Contents are under development and subject to change. Please refer to actual in-game information.

New Updates
1. [New Heroes] Added 2 new legendary heroes: Geironul (Fire), Darcy (Fire). Added 1 new Epic hero: Crixus (Wood)
2. [Event] New Geironul Event: Dawn Is Coming opens! The event is unlocked after clearing Adventure 7-8. Event duration: Jun.08 – Jun.22
3. [Summon] New Summon for Geironul opens! Duration: Jun.08 – Jun.22

– When a player pulls a legendary hero, there’s a 50% chance of it being Geironul. If the first pull was not successful, the next legendary hero summoned is guaranteed to be Geironul. Please refer to Summon Details for specified information

Patch Notes – June 1st, 2022

*Contents are under development and subject to change. Please refer to actual in-game information.

New Updates
1. [Summon] Advanced Summon Rate Up Event for Gubeg opens. Chance of summoning Gubeg increases by 3x in Advanced Summon for a limited time!
2. [Hero] Adjusted the Rage mechanism of Vance:
– Grants Vance an extra turn per 5 Rage. If Vance obtains more than 5 Rage in one action, extra Rage will not be stored
– Applying single positive effect with multiple layers now counts as 1 positive effect. No longer counts as getting multiple positive effects.
3. [Hero Recall] Extend the Hero Recall time for Vance for 7 days
4. [Arena] New Arena Season will open soon, from Jun.06 – Jul.31

Bugfix
1. [Dark Dragon Asrina] Fixed the error of lacking animation when being Stunned

Patch Notes – May 25th, 2022

*Contents are under development and subject to change. Please refer to actual in-game information.

New Updates
1. [New Hero] New Fire support hero: Flarence is available.
[Event] Advanced Summon Rate Up Event for Flarence opens. Chance of summoning Flarence increases by 3x in Advanced Summon for a limited time!
2. [Quest] Adjusted some Foody Guide Quests. Combined Foody Quests and Achievements into one interface, removed the previous Achievements page.
3. [Battle Results] Optimized the Battle results page. Now supports Battle details of 2 teams.

Bugfix
1. [Harbeg] Fixed the error of Harbeg’s [Immune] does not indicate remaining turns
2. [Fire Mage] Fixed the error in skill description

Patch Notes – May 18th, 2022

*Contents are under development and subject to change. Please refer to actual in-game information.

New Updates

1. [New Feature] New Guild feature: [Ruins of Gods] opens! The first rotation will open from May.18 – Jun.01
2. [No Man’s Land] Added new difficulties for No Man’s Land Stage 10&11
3. [Summon] Advanced Summon Rate Up Event for Brand opens. Chance of summoning Brand increases by 3x in Advanced Summon for a limited time!
4. [Guild Boss] Adjusted the gameplay of Guild Boss
– Adjusted the skills and Rules of Guild Boss
– Added weekly personal total damage rewards
– Increased the Daily challenge rewards
– Adjusted the reckoning of Guild Reward Chest
5. [Heroes] Increase 30% Focus for Light and Dark heroes.
6. [Heroes] Adjusted the stats and skills for the following heroes. Please refer to Hero Adjustment Mail and actual in-game info for detailed changes
Balberith, Lydia, Tia, Nicklaus, Abaddon, Brand the Brilliant, Virgil, Myla, Borden, Thomas, Mog&Nar, Bruszakk, Harbeg, Sylan
Vance, Jonathan, Rickard, Hassel, Andre
7. [Hero Recall] The following heroes who had major balance adjustments will be added for Hero Recall for limited time: Vance, Jonathan, Rickard, Hassel, Andre
8. [The Lost Sanctuary] Optimized the art assets in Lost Sanctuary to reduce game crashes
9. [Dispatch] Added Tashir into Hero Dispatch. Fixed the error of team combination for Tashir Dispatch
10. [Glyph] Added a notification message when jumping from Glyph interface to Battle stages
11. [Guild] Optimized the display of Guild chat and certain logs

Bugfix

1. [Antinua] Fixed the bug of [Spirit-Breaking Arrow] not recognized as Single-target damage
2. [Jacob] Fixed the bug of Jacob’s stats not showing when launching a Joint Attack
3. [Index] Fix the bug of the game freezes when clicking on Foody’s Detailed Info

2022 May 18th Hero Adjustments

(All stats are for Max Iv. Please refer to actual in-game info)

Implemented minor adjustments for the following Heroes:

[Balberith]
Trait: [Demon Rebirth]: Add 1 stack of [Ability Immune] for 1 turn when resurrected
S1: [Ambush]: Increased the basic damage from 100% to 120%; Removed the 30% chance to apply Stun for 1 turn, and changed to Reduce the cooldown of the Ultimate Ability by 1 turn.

[Lydia]
Increased the basic Speed of the Hero
Trait: [Phantom]: Now will also reduce damage taken by 30% from attacks over an area
S1: [Assassinate]: Replace “Apply [Accuracy Down] for 1 turn” with [Increase Dodge] for 1 turn
[Tia]
Trait: [Freeze]: now [Frostbite] will be unremovable; Tia will deals extra damage based the stacks of [Frostbite] the target has (Frostbite I: 10% per stack, Frostbite II: 15% per stack)

[Nicklaus]
S1: [Swipe]: Increase 50% more damage to the main target of the Bonus Attack
S2: [King’s Will]: [Death Immunity] will be unremovable
S3: [Holy Sword]: Increase the damage from 100% to 120%

[Abaddon]
Trait: [Soul Reaper] (Specified the skill description, stats and mechanism not changed): Attacks reduce all cooldowns by 1 turn per DIFFERENT negative effect on the target. Attacks deal 10% damage per DIFFERENT negative effect on the target
S2: [Soulsuck]: Changed to Passive skill. When attacking, if the Abaddon’s HP is below 100%, launch a Bonus attack with Soul Suck. Deals 120% damage to all enemies and heal Abaddon’s HP. The healing increases based the number of negative effects the targets have. Can be triggered once each 3 rounds.

[Brand the Brilliant]
S2: [Heaven’s Punishment]: Add “Upon reaching 8 Rage, gain a Bonus Turn at the end of the Round, can be triggered once per round”
S3: [Ancestral Grudge]: Increase the extra True Damage from 10% to 20% (5% for Bosses)

[Virgil]
Increased the Hero basic Attack
Trait: [Arcane Sanction]: +1 Rage when apply Arcane Sanction. Increase the healing of [Arcane Sanction] effect from 10% to 20%

S2: [Arcane Surge]: Changed from attacking all enemies to one enemy. Increase damage from 100% to 180%

[Myla]
Trait: [Frost Rune]: For each negative effect the target has, chance to apply [Frozen] increases by 10%/15%/25%
Ascended: Grant [Ice Shield] for 2 turns once each Wave. [Ice Shield]: Has 50% of the character’s Max. HP, when the shield takes damage, applies [Speed Down] for 2 turns
S1: [Runic Strike]: Increase the damage from 80% to 120%
S2: [Talismanic Riposte]: Increase the damage from 100% to 150%
S3: [Berserk Smash]: Deals 50% extra damage to the main target

[Borden]
Trait: [Survival of the Fittest]: Reduce the cooldown from “Can be triggered once per 3 rounds” to per 2 rounds after Ascension
S1: [Ambush]: Increase the damage from 100% to 120%
S2: [Smoke Bomb]: Increase the damage from 100% to 120%

[Thomas]
Trait: [Giant Crossbow]: Replace “Grants Shield for 2 turns upon taking damage over 30% of Max. HP” with “Reduce Damage taken by 30%” after Ascension

[Mog&Nar]
Trait: [Mognar] (Rework): This character has a 60% chance to use the ability twice, 30% chance to use the ability thrice
Ascended: This character has a 60% chance to use the ability twice, 30% chance to use the ability trice. At the end of any turn, if this character’s HP is below 50%, grant [Speed UP] for 1 turn. Can be triggered once each round
S2: [Poem of Mog]: Bonus Turn effect can be triggered once per Round

[Bruszakk]
S1:[ Axe-Shield Combo]: Increase the damage from 80% to 120%
S2: [Battle Cry]: Now will also grant [Shield] equal to 30% of Max. HP for 2 turns

[Harbeg]
Trait: [Reactor]: Grants +3 Rage at the end of the turn.
Ascended: Grant this character 1 stack of [Ability Immune] at the start of the Battle
S3: [Charged Cannon]: Added effect “If the target has a [Shield], increase damage by 50%”

[Sylan]
Trait: [Sand Spirit Protector]: Added effect “If Sylan has more than 3 positive effects when the enemy attacks, grants [Reduce Damage Taken] to all team members for 1 turn”

Rework for the following Heroes:

[Vance]
Trait: [Sinbreaker]: When a non-Boss enemy gets a positive effect, +1 Rage. Immediately grants Vance a Bonus Turn when having 5 Rage
Ascended: Attacks ignore all enemy’s positive effects
S1: [Sign of the Cross]: Deals 120% damage to an enemy. If the target has 2 or more positive effects, launch a Bonus Attack with [Inquisition]
S2: [Inquisition]: When taking lethal damage from the enemy, restores 16% of Max. HP. Health restoration increases with the number of Rage. Can be triggered once each 3 rounds
S3: [Demonsword Devour]: Deals 200% damage to an enemy. For each positive effect the target has, increase the damage by 30%

[Jonathan]
Trait: [Sacris Custodia]: When the enemy casts an ability over an area, Grants a [Shield] to all team mates and self equal to 10% (20% Ascended) of Max. HP for 2 turns
S1: [Righteous Raid]: Deals 100% damage to an enemy and applies [Unhealable] for 2 turns. Damage increases with the character’s Max HP
S2: [Brilliance Boost]: Expels all negative effects and restores 30% of Max. HP. Grants a Bonus Turn at the end of the Round
S3: [Spiral Slash]: Deals 120% damage to all enemies and applies [Attack Down] and [Defense Down] for 2 turns. Damage increases with the character’s Max. HP

[Rickard]
Trait: [Unshakable]: Reduce the cooldown of the Ultimate ability by 1 turn when a teammate dies. Can be triggered once per Round.
Ascended: Reduce the cooldown of the Ultimate ability by 1 turn, and grant [Reduce Damage Taken] for 2 turns when a teammate dies. Can be triggered once per Round.
S1: [Mighty Strike]: Deals 90% damage to an enemy and has a 50% chance to apply [Attack Down] for 1 turn. Damage increases with the character’s Max. HP
S2: [Brutal Hammer]: Grants this character [Shield] when HP is below 30%. Shield strength increases with the number of negative effects on this character. Grants a Bonus turn at the end of the Round. Can be triggered once each 3 Rounds
S3: [Give’ Em the Hammer]: Deals True Damage equal to 100% of the character’s Max. HP to all enemies. The damage shares across all enemies and can not be dodged. This ability starts with a 3-turn cooldown.

[Hassel]
Trait: [Backfire]: At the start of the turn, Grants [Speed Up] ([Speed Up II] when ascended) for 1 turn to the teammate with the highest Attack
S1: [Bash]: Deals 110% damage to one enemy, and heals Hassel and the teammate with the lowest HP. The healing increases with Hassel’s Max. HP
S2: [Molten Armor]: Grant [Attack Up] and [Crit. Rate Up] to self or a teammate for 2 turns, and grants a bonus turn for the target
S3: [Firehands]: Deals 120% damage to all enemies and applies [Defense Down] for 2 turns. Removes all positive effects from the main target

[Andre]
Trait: [Goo]: When attacking, if the damage is more than 20% of the target’s Max. HP, launch a Bonus Attack with [Slam], deals 140% damage to one enemy and ignores 80% Defense. If this kills an enemy, deals another Bonus Attack to the enemy with the lowest HP.
S1: [Anchor]: Deals 140% damage to an enemy with a 50% chance to apply [Speed Down] for 2 turns.
S2: [Gem Splash]: Grant [Shield] for 2 turns when taking a negative effect. Shield strength increases with the Attack of the character. At the start of the turn, removes all negative effects and restores HP equal to the remaining Shield HP. Can be triggered once each 2 Rounds
S3: [Slam]: Deals 250% damage to an enemy and removes all positive effects. Applies [No Positive Effects] for 2 turns

Patch Notes – May 11th, 2022

*Contents are under development and subject to change. Please refer to actual in-game information.

New Updates
1. [New Hero] New Water Legendary hero: Tashir is available
Advanced Summon Rate Up Event opens. Chance of summoning Tashir increases by 3x in Advanced Summon for a limited time!
2. [New Magic Pass] New Magic Pass – [The Natural Healer – Mytheasia] will be available from May.16th – Jun.15th.

Bugfix
1. [Gear] Fixed the bug of unable to lock/unlock gear at Multi-Battle result page
2. [Enhancement] Fixed the issue of unable to hold down and select multiple when enhancement materials include Gear Exp.
3. [Battle] Fixed the error where Urion fails to steal the effect when facing Bruszakk
4. [Battle] Fixed the logic error when Celine attacks multiple targets