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Patch Notes (09/06/2023)

*Contents are under development and subject to change. Please refer to actual in-game information.

New Updates
1. [New Hero] Aliz (Wood): A Legendary crowd control hero from the Free Cities faction.
2. [Special Summon] Legendary heroes summoned have a 50% chance to be Aliz.
If the Legendary hero summoned is not Aliz, the next Legendary hero summoned is guaranteed to be Aliz.
Event Period: 09/07 00:00 – 09/21 00:00 (UTC-4)
3. [Limited Summon] A new round of Limited Summon is available. Legendary heroes featured this round: Fendrich, Ralf, Lyerly, and all Legendary Light and Dark heroes.
If 2 consecutive Legendary hero pulls don’t contain Fendrich, the next Legendary hero summoned is guaranteed to be Fendrich.
Event Period: 09/07 00:00 – 09/21 00:00 (UTC-4)
4. [Limited-Time Event] A new limited-time event, Fractured Bonds, has arrived. Complete the event quests to receive bountiful rewards!
Event Period: 09/07 00:00 – 09/21 00:00 (UTC-4)
5. [Magic Pass] A new Magic Pass featuring Alisha, Hunter’s Melody, will be available soon.
Event Period: 09/12 00:00 – 10/12 00:00 (UTC-4)

Hero Balance Adjustments
[General]
Active abilities that grant bonus turns to allies (excluding the caster) will now have their cooldowns based on rounds instead of turns. New indicators have been added to the UI.
Affected Heroes:
Evelyn – Ultimate Ability, Ophelia – Special Ability, Aubry – Special Ability, Yolanda – Special Ability, Halia – Special Ability, Hassel – Special Ability, Abbott – Ultimate Ability, Joseph – Special Ability.
Shane – Special Ability & Ultimate Ability (only the indicators are updated; functionality remains the same)
[Evelyn]
Trait Ability: Now increases Attack by 30% in addition to Defense.
Trait Ability (Ascended): Now increases Crit. Rate and Crit. Damage by 30% in addition to Attack and Defense.
Ultimate Ability: Increased the damage multiplier from 100% to 150%.
Ultimate Ability (Mastery): Changed the effect applied from [Defense Down] to [Defense Down II] for 1 turn.
[Urion]
Trait Ability (Ascended): Removed the trigger cooldown on the elemental advantage bonus gained when taking damage.
Basic Ability: Increased the damage multiplier from 100% to 120%.
Ultimate Ability (Mastery): Replaced the shield strength bonus with a 15% damage bonus.
[Kalona]
Trait Ability: Changed the effect applied from [Speed Up] to [Speed Up II] for 1 turn.
Ultimate Ability: The [Control Immunity] effect is now unremovable.
[Abaddon]
Special Ability: Reduced the trigger cooldown to once every 2 rounds.
Special Ability (Mastery): Replaced the healing bonus with a 10% damage bonus.
Ultimate Ability: Increased the damage multiplier from 250% to 280%.
[Aubry]
Trait Ability: Increased the Health restoration multiplier from 15% to 25%.
Special Ability: Changed the effect applied from [Attack Up] to [Attack Up II] for 2 turns.
Ultimate Ability (Mastery): Replaced the 10% damage bonus with a 1-turn extension of [Immunity].
[Orakh]
Trait Ability: Increased the True Damage multiplier from 5%/10% to 8%/16%.
Ultimate Ability: The [Silence] effect is now unremovable.
[Valeria]
Basic Ability: Increased the chance of applying [Defense Down] from 50% to 100%.
Basic Ability (Mastery): Replaced the 25% effect trigger chance bonus with a 10% damage bonus.
Special Ability: Increased the damage multiplier from 100% to 120%.
[Hector]
Base Stats: Increased Speed from 105 to 116.
Special Ability: Increased the damage multiplier from 120% to 150%.
[Darcy]
Trait Ability: Increased the damage bonus provided by [Battle Spirit] from 5% to 10%.
Ultimate Ability: Increased the damage multiplier from 200% to 240%.
[Matson]
Basic Ability: Changed the effect applied from [Random Stats Down] to [Ignite] for 2 turns.
[Gavin]
Trait Ability: Increased the max Defense ignored from 80% to 90%.
[Tashir]
Base Stats: Increased Speed from 120 to 128.
Special Ability: Changed the effects applied from [Crit. Damage Up] and [Speed Up] to [Crit. Damage Up II] and [Speed Up II].
Ultimate Ability: Increased the shield multiplier from 50% to 100%.
Ultimate Ability: Increased the damage shared from 30% to 50%.
[Lydia]
Trait Ability: Increased the area damage reduction from 30% to 50%.
[Elune]
Trait Ability: Increased the trigger chance bonus from 5% to 10% per 1,000 points of Attack and the cap from 25% to 50%.
Trait Ability: Reduced the trigger cooldown to once per turn.
Basic Ability (Mastery): Replaced the 10% damage bonus with a 25% effect trigger chance bonus.
Special Ability: Reduced the cooldown from 4 to 3.
[Hayyim]
Basic Ability: Increased the damage multiplier from 100% to 120%.
Special Ability: Increased the damage multiplier from 80% to 120%.
Ultimate Ability: Increased the damage bonus multiplier from 25% to 30%.
[Lyerly]
Trait Ability: Increased the Crit. Rate bonus to 50% and removed the “in allies’ turn” condition.
[Poros]
Basic Ability: Increased the damage multiplier from 100% to 120%.
Special Ability: Increased the damage multiplier from 100% to 120%.
[Hydrissea]
Base Stats: Increased Speed from 100 to 112.
Trait Ability: Increased the damage multiplier from 50%/80% to 75%/100%.
Basic Ability: Increased the chance of applying [Speed Down] from 50% to 100%.
Basic Ability (Mastery): Replaced the 25% effect trigger chance bonus with a 10% damage bonus.
[Mulhex]
Ultimate Ability: Changed the effect applied from [Defense Down] to [Defense Down II] for 2 turns.
[Tia]
Trait Ability: Reduced the stacks of [Frostbite] required to apply [Freeze] from 5/4 to 4/3.
Ultimate Ability: Reduced the stacks of [Frostbite] applied if the target doesn’t have [Frozen] from 2 to 1.
[Blackhorn]
Basic Ability: Changed the effect applied from [Attack Down] to [Attack Down II] for 2 turns.
Ultimate Ability: Increased the Health restoration multiplier of [Heal Over Time] from 3%/5% to 15%.
[Kasim]
Base Stats: Increased Health from 5445 to 6049 and Speed from 108 to 118.
Trait Ability (New Effect): At the start of the round, gains [Dodge Up] (3-round cooldown). Removed when attacked.
Trait Ability (Ascended): Reduced the trigger cooldown to once every 2 rounds.
[Godfery]
Basic Ability: Changed the effect applied from [Defense Down] to [Defense Down II] for 2 turns.
Ultimate Ability (Mastery): Increased the effect stealing chance from 50% to 100%.
[Rick]
Special Ability: Increased the damage multiplier from 120% to 180%.
Ultimate Ability: Increased the Defense ignored from 50% to 80%.
[Evera]
Base Stats: Increased Speed from 105 to 112.
Trait Ability: Changed the damage multiplier range from 40%-60% to 40%-80%.
Basic Ability: Increased the damage multiplier from 100% to 120%.
Basic Ability: Increased the chance of applying [Bleeding] from 30% to 100%.
[Savanna]
Trait Ability: Changed the target from a random ally to the ally with the highest Attack.
Ultimate Ability: Increased the max stacks of [Revenge] from 2 to 3.
[Yolanda]
Trait Ability: The [Guard] effect is now unremovable.
Ultimate Ability: Increased the shield strength from [20% of Max Health + 80% of the target’s lost Health] to [35% of Max Health + 100% of the target’s lost Health].
Ultimate Ability (Mastery): Increased the shield strength from [25% of Max Health + 80% of the target’s lost Health] to [40% of Max Health + 100% of the target’s lost Health].
[Fendrich]
Base Stats: Increased Health from 5863 (B) to 6487 (A) and Speed from 109 to 118.
Trait Ability: Increased the damage multiplier bonus for every 1 Rage from 20%/25% to 30%.
Trait Ability (Ascended, New Effect): At the start of this hero’s turn, gains 1 Rage.
Ultimate Ability: Increased the damage multiplier from 180% to 220%.

Bug Fixes
1. Clarified the description of the Faith Set; now states “healing abilities” (no change in actual effect).
2. Fixed an issue with the description of Salgas’ Trait Ability (no change in actual effect).
3. Fixed an issue where Ash Magisteria’s [Flame Bombs] transferred to a monster would still explode on friendly heroes.

Patch Notes (08/23/2023)

*Contents are under development and subject to change. Please refer to actual in-game information.

New Updates
1. [New Hero] Arlow (Fire): A Legendary attacker hero from the Titan Icelands faction.
2. [New Hero] Oderic (Dark): A Legendary attacker hero from the Soulplunders faction.
3. [Summon Event] Simma’s drop rate is increased by 300%. Simma is guaranteed within 400 summons.
Legendary Light/Dark heroes summoned have a 50% chance to be Oderic.
If the Legendary Light/Dark hero summoned is not Oderic, the next Legendary Light/Dark hero summoned is guaranteed to be Oderic.
Event Period: 08/24 00:00 – 08/31 00:00 (UTC-4)
4. [Limited Summon] A new round of Limited Summon is available from 08/24 00:00 to 09/07 00:00 (UTC-4)
Legendary heroes featured this round: Arlow, Barclay, Aphronie, and all Legendary Light and Dark heroes.
If 2 consecutive Legendary hero pulls don’t contain Arlow, the next Legendary hero summoned is guaranteed to be Arlow.
5. [Ruins of Gods] A new season is starting soon. Event Period: 08/31 00:00 – 09/14 00:00 (UTC-4)
6. [Arena] A new season is starting soon. Event Period: 08/28 00:00 – 10/22 00:00 (UTC-4)

Game Optimization
1. [Void Tower] Improved the rewards for defeating bosses. Book of Legendary Masters *1 and Dawn Fragment *10 have been added to the total first clear rewards.
Rewards for clearing floor 15 are now equivalent to the original rewards for clearing floor 20. In addition, the difficulty of the boss stages from floor 15 to 20 has been increased.

Patch Notes (08/09/2023)

*Contents are under development and subject to change. Please refer to actual in-game information.

New Updates
1. [New Hero] Ackerley (Wood): A Legendary support hero from the Soulplunders faction.
2. [Summon Event] Legendary heroes’ base drop rates are increased by 100%. The drop rate bonus expires after 3 Legendary hero pulls.
Event Period: 08/10 00:00 – 08/17 00:00 (UTC-4)
3. [Summon Event] Hyunwoo’s drop rate is increased by 300%. Hyunwoo is guaranteed within 400 summons.
Event Period: 08/17 00:00 – 08/24 00:00 (UTC-4)
4. [Limited Summon] A new round of Limited Summon is available from 08/10 00:00 to 08/24 00:00 (UTC-4)
Legendary heroes featured this round: Ackerley, Alisha, Thor, and all Legendary Light and Dark heroes.
If 2 consecutive Legendary hero pulls don’t contain Ackerley, the next Legendary hero summoned is guaranteed to be Ackerley.
5. [Guild War] A new season is starting soon.
Event Period: 08/17 00:00 – 08/31 00:00 (UTC-4)

Game Optimization
1. [Guild War] Optimized the battle and ranking rules, and improved the final rewards;
2. Rift of Chaos Adjustments
[Biodelas] Stage 9-12
Primal Fury: At the start of Round 15(instead of 10), gains [Berserk] effect that cannot be removed.
3. Ruins of Gods
Stormshield: Immune to True Damage, Poison, and Plague(not removed by Morphing Magic).

Hero Adjustments
[Zoltan]
Basic Ability: Increased the Shield multiplier from Attack*(50%+5%*[Enchanted Blade] stacks) to Attack*(60%+15%*[Enchanted Blade] stacks).
[Brand the Brilliant]
Trait Ability: Increased the Health restoration multiplier from 25% to 50%.
[Dark Dragon Asrina]
Special Ability: Increased the chance to apply [Silence] to all enemies from 50% to 100%.
[Garnet]
Ultimate Ability: Increased the chance to apply [Sleep] to enemies from 50% to 80%.
[Imogen]
Base Stats: Increased Speed from 110 to 122.
[Alisha]
Special Ability: Reduced the trigger cooldown to once every 2 rounds. Mastery: Reduced the trigger cooldown to once per round.
[Taliesin]
Trait Ability: Increased the True Damage multiplier from 20% to 25%;
Trait Ability(awakened): Increased the Health restoration multiplier from 15% to 30%;
Ultimate Ability: Increased the [Bleeding] effect applied from 1 stack to 2 stacks.
[Balberith]
Ultimate Ability(new effect): Damage increased by (30%) if the target has a negative effect.
[Simma]
General: Crowd control effects are now prioritized when transferring negative effects;
Ultimate Ability: Increased the Defense ignoring multiplier from 8% to 20%. Mastery: Increased the Defense ignoring multiplier from 11% to 25%.
[Fianna]
Ultimate Ability: Reduced the cooldown from 4 to 3;
Special Ability: Reduced the trigger cooldown to once per round.
[Donovon]
Special Ability: Can now be triggered both actively and passively;
Ultimate Ability(new effect): Now deals bonus True Damage equal to 25% of Max Health.
[Thor]
Trait Ability: Increased the Delusive Health conversion rate from 80% to 100%;
Trait Ability: Increased the stacks of [Block] from 1/3 to 2/4;
Ultimate Ability: [Lunar Instinct] will now also ignore all positive effects of an enemy.
[Lyerly]
Basic Ability: Increased the chance to launch a bonus attack with a special ability from 35% to 50%, the additional chance of triggering in allies’ turn from 15% to 25%, and the chance to launch a bonus attack with an ultimate ability from 20% to 30%.
[Lunar Melizza]
Base Stats: Increased Speed from 108 to 118.
Special Ability: Reduced the cooldown from 5 to 3.
[Tucker]
Trait Ability: Increased the Health threshold of gaining Damage Reflection from 30% to 50%.
[Foody]
Trait ability-At the start of the turn, randomly transfers 1 negative effect(s) from 1 team member to 1 random enemy.
Trait Ability(awakened): Restores 30%(instead of 20%) of the ally’s Max Health.
[Punk]
Trait Ability: Changed the effect to “steals a defensive Positive Effect from all enemies”.
[Oramo]
Trait Ability: Changed [Burning Soul] effect to be unblockable;
Trait Ability: Increased the True Damage dealt by [Burning Soul] from 200% to 300%.
[Sylan]
Trait Ability: Increased the chance of nullifying any damage taken by an ally from 35% to 50%;
Ultimate Ability: Increased the chance to apply [Accuracy Down] from 85% to 100%.
[Crixus]
Trait Ability(new effect): Damage dealt now scales with the Speed difference between the caster and target;
Ultimate Ability: Reduced the cooldown from 4 to 3.
[Virgil]
Trait Ability: Increased the trigger chance of [Arcane Sanction] from 20%/40% to 30%/60%;
Ultimate Ability: Changed [Silence] effect to be unremovable.
[Fahim]
Special Ability: Changed the trigger timing from “when attacking a new enemy” to “when attacking the same enemy repeatedly”. Reduced the damage bonus from 60% to 50%;
Special Ability: Reduced the cooldown reduction from 2 turns to 1 turn.
A special hero recall event for Fahim will be available from 08/09 (after game update) to 08/17 00:00 (UTC-4).
[Ralf]
Trait Ability(awakened): Reduced the damage transfer multiplier from 50% to 20%.
A special hero recall event for Ralf will be available from 08/09 (after game update) to 08/17 00:00 (UTC-4).

Patch Notes (07/26/2023)

*Contents are under development and subject to change. Please refer to actual in-game information.

New Updates
1. [New Hero] Badmar (Water): A Legendary defense hero from the Titan Icelands faction.
2. [New Hero] Foody (Light): An Epic support hero from the Holy Light Empire faction.
3. [New Hero] Tidecaller (Light): An Epic crowd control hero from the Dragonscale Marsh faction.
4. [New Hero] Karami (Light): An Epic attacker hero from the Soulplunders faction.
5. [New Hero] Ebon Shade (Dark): An Epic support hero from the Soulplunders faction.
6. [New Hero] Morgan (Dark): An Epic attacker hero from the Visitors by Sea faction.
7. [New Hero] Ember Flare (Light): An Elite support hero from the Crisas faction.
8. [New Hero] Chestfiend (Light): An Elite attacker hero from the Crisas faction.
9. [New Hero] Stormfalcon (Dark): An Elite support hero from the Sylvan Woodlands faction.
10. [New Hero] Magnus (Dark): An Elite support hero from the Dragonscale Marsh faction.
11. [New Hero] Wicked Treant (Dark): An Elite support hero from the Sylvan Woodlands faction.
12. [New Hero] Darkling Celine (Dark): An Elite attacker hero from the Soulplunders faction.
13. [New Hero] Radiant Pixie (Light): An Elite support hero from the Holy Light Empire faction.
14. [Summon Event] Grayson’s drop rate is increased by 300%. Grayson is guaranteed within 400 summons.
Legendary Light/Dark heroes summoned have a 50% chance to be Divine Yolanda.
If the Legendary Light/Dark hero summoned is not Divine Yolanda, the next Legendary Light/Dark hero summoned is guaranteed to be Divine Yolanda.
Event Period: 07/27 00:00 – 08/10 00:00 (UTC-4)
15. [Limited Summon] A new round of Limited Summon is available from 07/27 00:00 to 08/10 00:00 (UTC-4)
Legendary heroes featured this round: Badmar, Flarence, Adoette, and all Legendary Light and Dark heroes.
If 2 consecutive Legendary hero pulls don’t contain Badmar, the next Legendary hero summoned is guaranteed to be Badmar.
16. [Sacred Summon] Added a permanent Sacred Summon event that grants only Light or Dark heroes.
Each summon costs 10 Dawn Fragments. 1 random Legendary Light/Dark hero is guaranteed within 100 summons.
Available from: 08/03 00:00 (UTC-4)
17. [Limited-Time Event] A new limited-time event, Dragonic Incursion, has arrived. Complete the event quests to receive bountiful rewards!
Event Period: 08/03 00:00 – 08/10 00:00 (UTC-4)
18. [Sky Duel] Sky Duel Season 6 is starting soon.
Event Period: 07/27 00:00 – 09/26 00:00 (UTC-4)
19. [Team Arena] A new season is starting soon.
Event Period: 07/31 00:00 – 09/25 00:00 (UTC-4)
20. [Ruins of Gods] A new season is starting soon.
Event Period: 08/03 00:00 – 08/17 00:00 (UTC-4)

Game Optimization
1. [Sky Duel] Improved the daily rewards.
2. [Ruins of Gods] Improved the final rewards.
3. [Guild Boss] Added a new effect to the trait ability: After 17 rounds, gains Attack Up IV and 60 Energy each round.
4. [Guild Boss] Raised the Guild Boss’s HP bar cap and improved the challenge rewards after Tier 45.
5. [Combat] Negative effect removal abilities now prioritize removing crowd control effects.
6. [Combat] Optimized some special ability mechanics so they no longer target summons (e.g., Mikasa will apply Entrusted to the allied hero with the highest Attack; Matson will summon the allied hero with the highest Attack to launch a joint attack).
7. [Sound Effects] Optimized some heroes’ out-of-battle and in-battle sound effects.

Patch Notes (07/12/2023)

*Contents are under development and subject to change. Please refer to actual in-game information.

New Updates
1. [New Hero] Jerome (Wood): A Legendary attacker hero from the Titan Icelands faction.
2. [New Hero] Aristle (Light): An Epic support hero from the Holy Light Empire faction.
3. [New Hero] Salgas (Dark): An Epic support hero from the Soulplunders faction.
4. [Summon Event] The first 2 Legendary hero pulls additionally grant 1 random Legendary hero each.
Event Period: 07/13 00:00 – 07/20 00:00 (UTC-4)
5. [Limited Summon] A new round of Limited Summon is available.
Event Period: 07/13 00:00 – 07/27 00:00 (UTC-4)
Legendary heroes featured this round: Jerome, Rosalie, Halia, and all Legendary Light and Dark heroes.
If 2 consecutive Legendary hero pulls don’t contain Jerome, the next Legendary hero summoned is guaranteed to be Jerome.
6. [New Feature] Guild War trial season is starting soon.
Event Period: 07/13 00:00 – 07/27 00:00 (UTC-4)

Rift of Chaos Adjustments
[General]
1. Ultimate ability casts grant [Attack Up]. The Attack bonus is lowered from 10% to 5% and can stack infinitely.
[Earthen Titan]
1. Tide Turner (Stage 5-12): When an enemy applies damage-over-time effects, Earthen Titan gains 30% bonus Resistance (instead of 50%/100%).
2. Earthen Realm (Stage 5-12): When an enemy heals other enemies, Earthen Titan reduces their healing amount by 60% (instead of 100%).
[Arctic Goliath]
2. Frozen Seal (Stage 1-12): The “Frozen Seal” effect can now be removed.
[Lava Colossus]
1. Scorching Combo (Stage 9-12): Rage cap is raised from 6 to 8.
2. Fiery Strike (Stage 1-12): Damage of “Ignite” is lowered from 30%/50% of Attack to 20% of Attack.

Patch Notes (06/28/2023)

*Contents are under development and subject to change. Please refer to actual in-game information.

New Updates
1. [New Hero] Ophelia (Light): a Legendary support hero from the Holy Light Empire faction.
2. [New Hero] Darktune Ophelia (Dark): a Legendary support hero from the Soulplunders faction.
3. [New Hero] Cordelia (Water): a Legendary crowd control hero from the Dragonscale Marsh faction.
4. [Summon Event] Alisha’s drop rate is increased by 300%. Alisha’s guaranteed within 400 summons.
Legendary Light/Dark heroes summoned have a 50% chance to be Ophelia or Darktune Ophelia.
If the Legendary Light/Dark hero summoned is not Ophelia or Darktune Ophelia, the next Legendary Light/Dark hero summoned is guaranteed to be one of the two.
Event period: 06/29 00:00 – 07/13 00:00 (UTC-4)
5. [Limited Summon] A new round of Limited Summon is available from 06/29 00:00 to 07/13 00:00 (UTC-4).
Legendary heroes featured this round: Shane, Alesia, Nero, and all Legendary Light and Dark heroes.
If 2 consecutive Legendary hero pulls don’t contain Shane, the next Legendary hero summoned is guaranteed to be Shane.
6. [Optimization] Optimized the sorting rules of the hero list.

Hero Adjustments
[Muriel]
Changed the special ability to: At the end of the turn, refreshes stat-increase effects’ durations on all team members and applies “Random Stats Up” to them until all team members have 3 stat-increase effects.
[Poros]
Changed the logic of the special and trait abilities to: prioritize healing the team member with the lowest Health, whose Health is not full.

Patch Notes (06/14/2023)

*Contents are under development and subject to change. Please refer to actual in-game information.

New Updates
1. [Seasonal Hero] Atara (Water): a Legendary support hero from the Visitors by Sea faction.
2. [New Hero] Nyah (Water): a Legendary defense hero from the Dragonscale Marsh faction.
3. [Special Summon] Legendary heroes summoned have a 50% chance to be Atara.
If the Legendary hero summoned is not Atara, the next Legendary hero summoned is guaranteed to be Atara.
Event period: 06/15 00:00 – 06/29 00:00 (UTC-4)
4. [Summon Event] Opal’s drop rate is increased by 300%. Opal is guaranteed within 400 summons.
Event period: 06/22 00:00 – 06/29 00:00 (UTC-4)
5. [Limited Summon] A new round of Limited Summon is available from 06/15 00:00 to 06/29 00:00 (UTC-4).
Legendary heroes featured this round: Nyah, Ztlin, Jocasta, and all Legendary Light and Dark heroes.
If 2 consecutive Legendary hero pulls don’t contain Nyah, the next Legendary hero summoned is guaranteed to be Nyah.
6. [Limited-Time Event] A new limited-time event, Enigma of the Eight-Legged, has arrived. Complete the event quests to receive bountiful rewards!
Event period: 06/15 00:00 – 06/29 00:00 (UTC-4)
7. [Rift of Chaos] Lowered the stage difficulty.
8. [Guild Assist] Guild members can now exchange Ralf’s hero matrices.
9. [Country/Region Settings] You can now set your country or region.
10. [Void Tower] Added Energy rewards for daily participation.
11. [Optimization] Optimized the interactive experience with Feature Unlocking and Hero Guide.

Bug Fixes
1. Fixed an issue where the damage of Fendrich’s ultimate ability was different than stated.

Patch Notes (05/31/2023)

*Contents are under development and subject to change. Please refer to actual in-game information.

New Updates
1. [New Hero] Martome (Water): a Legendary attacker hero from the Titan Icelands faction.
2. [New Hero] Onomaros (Water): an Epic crowd control hero from the Soulplunders faction.
3. [Summon Event] Poros’s drop rate is increased by 300%. Poros is guaranteed within 400 summons.
Event period: 06/01 15:00 – 06/08 00:00 (UTC-4)
4. [Summon Event] Adoette’s and Phyllida’s drop rates are increased by 300%. Adoette is guaranteed within 400 summons.
Event period: 06/08 15:00 – 06/15 00:00 (UTC-4)
5. [Limited Summon] A new round of Limited Summon is available from 06/01, 00:00 through 06/15, 00:00 (UTC-4).
Legendary heroes featured this round: Martome, Gavin, Barclay, and all Legendary Light and Dark heroes.
Pity system: if 2 consecutive Legendary hero pulls don’t contain Martome, the next Legendary hero summoned is guaranteed to be Martome.
6. [Ruin of Gods] A new season will be available from 06/08 00:00 to 06/22 00:00 (UTC-4).
7. [Team Arena] A new season will be available from 06/05 00:00 to 07/30 00:00 (UTC-4).
8. [Idle System] After the update, adventurers will be able to claim EXP and other rewards according to their progress in Adventure and their idle time.
9. [Recommended Formation] You can now automatically deploy the most suitable heroes according to their stats (the logic for hero recommendation will be updated regularly).

Game Optimization
1. [Dungeon] Adjusted the style of the banner at the bottom.
2. [Hero Display] You can now quickly access the Glyph screen from the Hero Display screen.
3. [Battle] Shortened the waiting time between turns.
4. [Mail] You can now batch claim attachments or delete read mail.
5. [Formation] When deploying 2 teams, you can drag a team to adjust its order.
6. [Ruin of Gods] Improved the rewards for reaching specific exploration points.

Bug Fixes
1. Fixed an issue with the game camera when returning to the Queen of Tides dungeon from Backstage Battle.

Patch Notes (05/17/2023)

*Contents are under development and subject to change. Please refer to actual in-game information.

New Updates
1. [New Hero] Haruna (Water): a Legendary attacker hero from the Sylvan Woodlands faction.
2. [New Hero] Andros (Fire): an Epic attacker hero from the Lasir faction.
3. [Challenge Event] The Dawn Guard event is starting soon. Complete event quests with Yolanda for fantastic rewards.
Event period: 05/17 (after game update) – 05/31 00:00 (UTC-4)
Shop available: 05/17 (after game update) – 06/01 00:00 (UTC-4)
4. [Summon Event] Rachel’s drop rate is increased by 300%, and Rachel is guaranteed within 400 summons.
Event period: 05/18 15:00 – 05/25 00:00 (UTC-4)
5. [Summon Event] Fianna’s and Shark Soul Andre’s drop rates are increased by 300%, and Fianna is guaranteed within 400 summons.
Event period: 05/25 15:00 – 06/01 00:00 (UTC-4)
6. [Limited Summon] A new round of Limited Summon is available from 05/18 00:00 to 06/01 00:00 (UTC-4).
Legendary heroes featured this round: Matson, Ashlynn, Thor, and all Legendary Light and Dark heroes.
Pity system: if 2 consecutive Legendary hero pulls don’t contain Matson, the next Legendary hero summoned is guaranteed to be Matson.
7. [Sky Duel] Sky Duel Season 5 is starting soon.
Season period: 05/18 00:00 – 07/17 00:00 (UTC-4)

Game Optimization
1. [UI] Optimized the display of function buttons.
2. [Relic] Added a feature that allows you to discard unused Relics.
3. [Leader Ability] The types of heroes’ Leader abilities are now displayed on the Select Squad screen.
4. [Glyph] Glyphs’ development progress is now displayed on the Hero screen.
5. [Adventure] You can now switch stage difficulties on the Chapter screen.
6. [Combat] Optimized the logic for applying “random positive effects”.

Hero Adjustments
[Crazed Urzag]
Special ability: lowered the max Rage from 5 to 4.
[Evelyn Firstdawn]
Trait ability (awakened): increased the Attack/Defense bonus from 20% to 30%.
Ultimate ability (new effect): summons the ally with the highest Attack to launch a joint attack.
[Gavin]
Special ability: increased the counterattack damage from 100% to 150%.
Trait ability: attacks ignore 35% (instead of 30%) of the target’s Defense. The percentage is increased by 15% (instead of 10%) per positive effect on this hero. The total is capped at 80% (unchanged).
[Thor]
Special ability: increased the counterattack damage from 100% to 120% and the Max Health-based true damage from 15% to 20%.
[Elune]
Ultimate ability (reworked): applies [Stun] (instead of Silence) to the target for 1 turn. If the target has [Sleep], applies [Sleep] (instead of Silence) to other enemies for 1 turn.
[Yolanda]
Ultimate ability: increased the Crit Resistance bonus when the Shield is active from 50% to 100%.
[Tucker]
Trait ability (new effect): when Health drops below 30%, gains [Damage Reflection] for 3 turns (only once per battle).
Basic ability: increased the Health recovery from 5% of Max Health to 10%.
[Terez]
Trait ability: increased the Health recovery from 10% of Max Health to 15% of Max Health per turn of the target’s remaining ability cooldown.
Trait ability (awakened): when attacked, if the target’s Ultimate ability has no cooldown (instead of is in cooldown), reduces damage received by 35% (instead of 20%).
[Rick]
Trait ability: increased the Crit Resistance bonus from 50% to 100%.
Trait ability (awakened; new effect): when with [Stealth], damage is increased by 30%.
Ultimate ability: increased the Defense Pierce from 30% to 50%.
[Donovon]
Special ability (reworked): when an enemy applies Shield, launches a counterattack with [Battle Cry] (1-round cooldown).
[Darkened Nicklaus]
Basic ability (after transformation): increased the damage from 120% to 150%.
Ultimate ability (after transformation): increased the damage from 150% to 180%.
Ultimate ability (Mastery effect): reduces ability cooldown by 1 turn (instead of increasing damage).
[Imogen]
Special ability: increased the damage from 30%/60% to 40%/80% and reduced the decay ratio from 15% to 10%.
Ultimate ability: increased the bonus damage dealt to the primary target from 30% to 50% and removed the prerequisite of positive effect removal.
[Matson]
Increased the base Health.
Increased the base Speed from 106 to 118.
[Hayyim]
Ultimate ability: increased the bonus damage from 20% of the team’s damage received to 25%.
[Fahim]
Basic ability: increased the damage from 100% to 120%.
Ultimate ability: increased the damage from 160% to 220%.
[Aphronie]
Special ability: added a cooldown of 1 round.
*A special hero recall event for this hero will be available from 05/17 (after game update) to 05/24 00:00 (UTC-4).
[Spell]
Last Breath (new effect): applies [Exhausted] to the target for 2 turns.
Exhausted: when revived by [Last Breath], this unit’s ability cooldowns will not be reset.
*A special hero recall event for Vengeful Hassel will be available from 05/17 (after game update) to 05/24 00:00 (UTC-4).

Patch Notes (05/04/2023)

*Contents are under development and subject to change. Please refer to actual in-game information.

New Updates
1. [New Hero] Simma (Wood): a Legendary attacker hero from the Crisas faction.
2. [New Hero] Karena (Wood): an Epic attacker hero from the Dragonscale Marsh faction.
3. [Leader Ability] Added leader abilities for certain heroes. When deployed as the leader, these heroes will boost all team members’ stats by a certain percentage (leader abilities are temporarily disabled in RTA). For details, please refer to the Index.
4. [Summon Event] Ralf’s drop rate is increased by 300%. Ralf is guaranteed within 400 summons.
Event period: 05/04 15:00 – 05/11: 00:00 (UTC-4).
4. [Summon Event] Shane’s drop rate is increased by 300%. Shane is guaranteed within 400 summons.
Event period: 05/04 15:00 – 05/11: 00:00 (UTC-4).
5. [Summon Event] Legendary heroes’ drop rates are increased by 100%. The drop rate bonus expires after 3 Legendary hero pulls.
Event period: 05/11 00:00 – 05/18 00:00 (UTC-4).
6. [Limited Summon] A new round of Limited Summon is available from 05/04 00:00 – 05/18 00:00 (UTC-4).
Legendary heroes featured this round: Simma, Bachelard, Poros, and all Legendary Light and Dark heroes.
Pity system: if 2 consecutive Legendary hero pulls don’t contain Simma, the next Legendary hero summoned is guaranteed to be Simma.

Game Optimization
1. [Rift of Chaos] 1 piece of gear is guaranteed per completed battle; the chance of getting high-quality gear is also increased.
2. [Rift of Chaos] Lowered the bosses’ stats in Stage 1-10.
3. [Chosen Faction Challenge] Increased the drop rate of Mythic Ores on Floor 1-10; Mythic Ores are guaranteed per completed battle on Floor 11 or higher.
4. [Arcane Dominator] Lowered the bosses’ difficulty in Stage 1-12.
5. [Battle Result Screen] Optimized the interactive design of the battle result screen. You can now choose to challenge the next stage or repeat the challenge on the screen.
6. [Chapter/Difficulty Switch] Optimized the interactive experience of switching chapters and difficulties in Adventure.
7. [RTA] Added Book of Masters to the rewards for Gold and higher tiers.
8. [GVE] Increased the battle rewards for Floor 4 and higher.
9. [Shop] Closed the EXP Shop.

Bug Fixes
1. Fixed an issue with the action order in the Ban/Pick phase in RTA.
2. Fixed an issue where the red-spot reminder was not displayed when there were heroes that could be promoted.