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Patch Notes – May 18th, 2022

*Contents are under development and subject to change. Please refer to actual in-game information.

New Updates

1. [New Feature] New Guild feature: [Ruins of Gods] opens! The first rotation will open from May.18 – Jun.01
2. [No Man’s Land] Added new difficulties for No Man’s Land Stage 10&11
3. [Summon] Advanced Summon Rate Up Event for Brand opens. Chance of summoning Brand increases by 3x in Advanced Summon for a limited time!
4. [Guild Boss] Adjusted the gameplay of Guild Boss
– Adjusted the skills and Rules of Guild Boss
– Added weekly personal total damage rewards
– Increased the Daily challenge rewards
– Adjusted the reckoning of Guild Reward Chest
5. [Heroes] Increase 30% Focus for Light and Dark heroes.
6. [Heroes] Adjusted the stats and skills for the following heroes. Please refer to Hero Adjustment Mail and actual in-game info for detailed changes
Balberith, Lydia, Tia, Nicklaus, Abaddon, Brand the Brilliant, Virgil, Myla, Borden, Thomas, Mog&Nar, Bruszakk, Harbeg, Sylan
Vance, Jonathan, Rickard, Hassel, Andre
7. [Hero Recall] The following heroes who had major balance adjustments will be added for Hero Recall for limited time: Vance, Jonathan, Rickard, Hassel, Andre
8. [The Lost Sanctuary] Optimized the art assets in Lost Sanctuary to reduce game crashes
9. [Dispatch] Added Tashir into Hero Dispatch. Fixed the error of team combination for Tashir Dispatch
10. [Glyph] Added a notification message when jumping from Glyph interface to Battle stages
11. [Guild] Optimized the display of Guild chat and certain logs

Bugfix

1. [Antinua] Fixed the bug of [Spirit-Breaking Arrow] not recognized as Single-target damage
2. [Jacob] Fixed the bug of Jacob’s stats not showing when launching a Joint Attack
3. [Index] Fix the bug of the game freezes when clicking on Foody’s Detailed Info

2022 May 18th Hero Adjustments

(All stats are for Max Iv. Please refer to actual in-game info)

Implemented minor adjustments for the following Heroes:

[Balberith]
Trait: [Demon Rebirth]: Add 1 stack of [Ability Immune] for 1 turn when resurrected
S1: [Ambush]: Increased the basic damage from 100% to 120%; Removed the 30% chance to apply Stun for 1 turn, and changed to Reduce the cooldown of the Ultimate Ability by 1 turn.

[Lydia]
Increased the basic Speed of the Hero
Trait: [Phantom]: Now will also reduce damage taken by 30% from attacks over an area
S1: [Assassinate]: Replace “Apply [Accuracy Down] for 1 turn” with [Increase Dodge] for 1 turn
[Tia]
Trait: [Freeze]: now [Frostbite] will be unremovable; Tia will deals extra damage based the stacks of [Frostbite] the target has (Frostbite I: 10% per stack, Frostbite II: 15% per stack)

[Nicklaus]
S1: [Swipe]: Increase 50% more damage to the main target of the Bonus Attack
S2: [King’s Will]: [Death Immunity] will be unremovable
S3: [Holy Sword]: Increase the damage from 100% to 120%

[Abaddon]
Trait: [Soul Reaper] (Specified the skill description, stats and mechanism not changed): Attacks reduce all cooldowns by 1 turn per DIFFERENT negative effect on the target. Attacks deal 10% damage per DIFFERENT negative effect on the target
S2: [Soulsuck]: Changed to Passive skill. When attacking, if the Abaddon’s HP is below 100%, launch a Bonus attack with Soul Suck. Deals 120% damage to all enemies and heal Abaddon’s HP. The healing increases based the number of negative effects the targets have. Can be triggered once each 3 rounds.

[Brand the Brilliant]
S2: [Heaven’s Punishment]: Add “Upon reaching 8 Rage, gain a Bonus Turn at the end of the Round, can be triggered once per round”
S3: [Ancestral Grudge]: Increase the extra True Damage from 10% to 20% (5% for Bosses)

[Virgil]
Increased the Hero basic Attack
Trait: [Arcane Sanction]: +1 Rage when apply Arcane Sanction. Increase the healing of [Arcane Sanction] effect from 10% to 20%

S2: [Arcane Surge]: Changed from attacking all enemies to one enemy. Increase damage from 100% to 180%

[Myla]
Trait: [Frost Rune]: For each negative effect the target has, chance to apply [Frozen] increases by 10%/15%/25%
Ascended: Grant [Ice Shield] for 2 turns once each Wave. [Ice Shield]: Has 50% of the character’s Max. HP, when the shield takes damage, applies [Speed Down] for 2 turns
S1: [Runic Strike]: Increase the damage from 80% to 120%
S2: [Talismanic Riposte]: Increase the damage from 100% to 150%
S3: [Berserk Smash]: Deals 50% extra damage to the main target

[Borden]
Trait: [Survival of the Fittest]: Reduce the cooldown from “Can be triggered once per 3 rounds” to per 2 rounds after Ascension
S1: [Ambush]: Increase the damage from 100% to 120%
S2: [Smoke Bomb]: Increase the damage from 100% to 120%

[Thomas]
Trait: [Giant Crossbow]: Replace “Grants Shield for 2 turns upon taking damage over 30% of Max. HP” with “Reduce Damage taken by 30%” after Ascension

[Mog&Nar]
Trait: [Mognar] (Rework): This character has a 60% chance to use the ability twice, 30% chance to use the ability thrice
Ascended: This character has a 60% chance to use the ability twice, 30% chance to use the ability trice. At the end of any turn, if this character’s HP is below 50%, grant [Speed UP] for 1 turn. Can be triggered once each round
S2: [Poem of Mog]: Bonus Turn effect can be triggered once per Round

[Bruszakk]
S1:[ Axe-Shield Combo]: Increase the damage from 80% to 120%
S2: [Battle Cry]: Now will also grant [Shield] equal to 30% of Max. HP for 2 turns

[Harbeg]
Trait: [Reactor]: Grants +3 Rage at the end of the turn.
Ascended: Grant this character 1 stack of [Ability Immune] at the start of the Battle
S3: [Charged Cannon]: Added effect “If the target has a [Shield], increase damage by 50%”

[Sylan]
Trait: [Sand Spirit Protector]: Added effect “If Sylan has more than 3 positive effects when the enemy attacks, grants [Reduce Damage Taken] to all team members for 1 turn”

Rework for the following Heroes:

[Vance]
Trait: [Sinbreaker]: When a non-Boss enemy gets a positive effect, +1 Rage. Immediately grants Vance a Bonus Turn when having 5 Rage
Ascended: Attacks ignore all enemy’s positive effects
S1: [Sign of the Cross]: Deals 120% damage to an enemy. If the target has 2 or more positive effects, launch a Bonus Attack with [Inquisition]
S2: [Inquisition]: When taking lethal damage from the enemy, restores 16% of Max. HP. Health restoration increases with the number of Rage. Can be triggered once each 3 rounds
S3: [Demonsword Devour]: Deals 200% damage to an enemy. For each positive effect the target has, increase the damage by 30%

[Jonathan]
Trait: [Sacris Custodia]: When the enemy casts an ability over an area, Grants a [Shield] to all team mates and self equal to 10% (20% Ascended) of Max. HP for 2 turns
S1: [Righteous Raid]: Deals 100% damage to an enemy and applies [Unhealable] for 2 turns. Damage increases with the character’s Max HP
S2: [Brilliance Boost]: Expels all negative effects and restores 30% of Max. HP. Grants a Bonus Turn at the end of the Round
S3: [Spiral Slash]: Deals 120% damage to all enemies and applies [Attack Down] and [Defense Down] for 2 turns. Damage increases with the character’s Max. HP

[Rickard]
Trait: [Unshakable]: Reduce the cooldown of the Ultimate ability by 1 turn when a teammate dies. Can be triggered once per Round.
Ascended: Reduce the cooldown of the Ultimate ability by 1 turn, and grant [Reduce Damage Taken] for 2 turns when a teammate dies. Can be triggered once per Round.
S1: [Mighty Strike]: Deals 90% damage to an enemy and has a 50% chance to apply [Attack Down] for 1 turn. Damage increases with the character’s Max. HP
S2: [Brutal Hammer]: Grants this character [Shield] when HP is below 30%. Shield strength increases with the number of negative effects on this character. Grants a Bonus turn at the end of the Round. Can be triggered once each 3 Rounds
S3: [Give’ Em the Hammer]: Deals True Damage equal to 100% of the character’s Max. HP to all enemies. The damage shares across all enemies and can not be dodged. This ability starts with a 3-turn cooldown.

[Hassel]
Trait: [Backfire]: At the start of the turn, Grants [Speed Up] ([Speed Up II] when ascended) for 1 turn to the teammate with the highest Attack
S1: [Bash]: Deals 110% damage to one enemy, and heals Hassel and the teammate with the lowest HP. The healing increases with Hassel’s Max. HP
S2: [Molten Armor]: Grant [Attack Up] and [Crit. Rate Up] to self or a teammate for 2 turns, and grants a bonus turn for the target
S3: [Firehands]: Deals 120% damage to all enemies and applies [Defense Down] for 2 turns. Removes all positive effects from the main target

[Andre]
Trait: [Goo]: When attacking, if the damage is more than 20% of the target’s Max. HP, launch a Bonus Attack with [Slam], deals 140% damage to one enemy and ignores 80% Defense. If this kills an enemy, deals another Bonus Attack to the enemy with the lowest HP.
S1: [Anchor]: Deals 140% damage to an enemy with a 50% chance to apply [Speed Down] for 2 turns.
S2: [Gem Splash]: Grant [Shield] for 2 turns when taking a negative effect. Shield strength increases with the Attack of the character. At the start of the turn, removes all negative effects and restores HP equal to the remaining Shield HP. Can be triggered once each 2 Rounds
S3: [Slam]: Deals 250% damage to an enemy and removes all positive effects. Applies [No Positive Effects] for 2 turns

Patch Notes – May 11th, 2022

*Contents are under development and subject to change. Please refer to actual in-game information.

New Updates
1. [New Hero] New Water Legendary hero: Tashir is available
Advanced Summon Rate Up Event opens. Chance of summoning Tashir increases by 3x in Advanced Summon for a limited time!
2. [New Magic Pass] New Magic Pass – [The Natural Healer – Mytheasia] will be available from May.16th – Jun.15th.

Bugfix
1. [Gear] Fixed the bug of unable to lock/unlock gear at Multi-Battle result page
2. [Enhancement] Fixed the issue of unable to hold down and select multiple when enhancement materials include Gear Exp.
3. [Battle] Fixed the error where Urion fails to steal the effect when facing Bruszakk
4. [Battle] Fixed the logic error when Celine attacks multiple targets

Patch Notes – May 4th, 2022

*Contents are under development and subject to change. Please refer to actual in-game information.

New Updates
1. [Event] New World Boss Challenge event: [The Dawn Guard] opens! Challenge event bosses [Deschmir the Lord of Holy Light] and [Dark Dominator-Shadow Captive]
Complete event quests to gain event points to exchange for rewards in the Event Shop.
Event duration: May.4th – May.17th

BugFix
1. [Display] Fixed the error of heroes disappearing when selecting heroes before Battle
2. [Sound] Fixed the bug where background music stops during Battle

Patch Notes – April 27th, 2022

*Contents are under development and subject to change. Please refer to actual in-game information.

New Updates
1. [New content] New strategy game mode: [The Lost Sanctuary] is open. Assemble your team and participate in this trial of skill and strategy.
– This patch will update 3 new maps for Ghajar, Harbeg, and Hector. New map will be opened each week.
– [The Lost Sanctuary] will be unlocked for players after clearing Adventure Ch.6 on Hard
2. [New Hero] New heroes: Bachelard (Fire, Legendary), and Dark Dragon Asrina (Dark, Legendary) are available
New Summon UP event opens. Chance of summoning Bachelard or Dark Dragon Asrina both increases by 3x in Advanced Summon
3. [Login] Now the login interface will show the previous login method

Bugfix
1. [Dispatch] Fixed the incorrect faction of Blackhorn in Dispatch
2. [Map] Fixed the bug of the map overframing when switching chapters in Adventure
3. [UI] Fixed the bug of canceling hero animations in Index

Patch Notes – April 20th, 2022

*Contents are under development and subject to change. Please refer to actual in-game information.

NewUpdates
1. [New Feature] Added [Discard Gear] function. Adventurers can now transfer low-quality Gear into Gear EXP. of the same type, and use it directly in Gear Enhancement, simplifying the process of Gear management.
2. [Endless Trial] Adjusted certain Artifact and Enemy strength in Endless Trial
3. [Guide] Added tutorial for Hard Adventure stages and Glyph system
4. [UI] Added effects and shifts on certain interfaces

Bugfix
1. Fixed the bug of not able to use Support heroes in Bounty Hunt
2. Fixed a description error of Bane Wraith
3. Fixed an error when Desmond attacks enemy with [Immune] effect

Patch Notes – April 13th, 2022

*Contents are under development and subject to change. Please refer to actual in-game information.

New Updates
1. [Hero] New Legendary Hero: Opal is available
2. [Magic Pass] New Magic Pass will be avaiable from Apr.17. The legendary hero for this Pass will be Hector. Magic Pass duration: Apr.17 – May.16
3. [Skin] Optimized the display effects of certain skins

Bugfix
1. [Skin] Fixed the display error of Blackhorn’s [The People’s Shaman] Skin
2. [Guild] Fixed serveral bugs from being kicked from the Guild
3. [Guild Boss] Fixed a display error of Ztlin’s Curse during battle
4. [Battle] Fixed the bug where the change in Max.HP were not shown correctly. Now change in Max.HP will maintain the current HP percentage

Patch Notes – April 6th, 2022

New Updates
*Contents are under development and subject to change. Please refer to actual in-game information.
1. [Event] New Event for April opens: Lord of the Oceans. Gather your team and challenge Pirate Queen – Evera!
Event Duration: Apr.07 – Apr.17
2. [Skins] Hero Skin feature now available. 3 hero skins will be available for Nathalia (CBT exclusive), Asrina and Blackhorn.
Completing challenges in the event [Lord of the Oceans] to get the skin [The People’s Shaman] for Blackhorn. More skins will be available in future Events.
3. [Dungeon] Adjusted the mechanism of Roaring Tulpa in Level.1 to 12
Before: [Boulder Shield]: Grants an unremovable [Boulder Shield] for 2 turns at the start of the turn at 50% HP or less. If the Shield is not broken after it expires, deal true damage to all enemies.
After: At the start of the turn, if Tulpa’s HP is below 50%, grant one stack of unremovable [Tulpic Fervor]. When Tulpa has 4 stacks of [Tulpic Fervor] at the start of the turn, launches a bonus attack with [Fissure] and deals true damage to all enemies.
4. [Arena] New Arena Season will come soon. Season duration: Apr.11 – Jun.5. Seasonal Arena Shop and Seasonal rewards will be reset as well.
5. [Guild] Optimized certain graphic issues in Guild Management and Guild Chat interface
6. [Battle] Optimized the graphics effect during Battle for the following Heroes: Crazed Urzag, Abaddon, Mulhex, Valeria, Brand, Andre, Hugh, Connor, Ztlin

Bugfix
1. [Spell] Fixed a description error of [Shield of Mercy] in certain languages.
2. [Voice] Fixed the voice errors of Evera and Hugh during Battles

Patch Notes – March 30th, 2022

New Updates
*Contents are under development and subject to change. Please refer to actual in-game information.
1. [Hero Skins] Hero Skin system is now available. Added 3 skins for Nathalia, Asrina, and Blackhorn. Hero skins will be available in the following updates and events!
2. [Hero Recall] Added Hero Recall function. Heroes who had major balance changes will be added to a recall list, and players can refund all resources by using the Recall function in the Altar. Recalling has a time limit, which usually will be a period of time after a Hero Balance change.
Current Heroes available for Recall: Urzag, Hakrin, Edicris
3. [Event] Adjusted the reward tiering-up system in web Events. Now Event reward levels will share across all types of events, instead of Events of the same kind.
Ex. Reaching certain milestones in a current Consume Energy Event will increase the reward tiers in the following Gear Enhancement Event, instead of the next Consume Energy Event.
4. [Battle] Adjusted the damage coefficient of the following hero when they act as AI enemies: Urzag, Boolin, Garrell, Godfery
5. [Dungeon] Added the skill description for the elite enemies in Roaring Tulpa in Hell mode

Hero Balance Adjustments (All stats are max. level, please refer to actual in-game content):
1. [Asrina]
Trait – Dragon Lineage: Counterattacks change from one to all enemies.
Basic – Fireball: Chance to apply Ignite increases from 50% to 100%
Ultimate – Dragonflame Storm: Chance to duplicate Ignite increases from 50% to 100%

2. [Urzag] (Rework)
Trait – Gladiator’s Tenacity (Rework):
When attacking, applies additional damage based on the difference of Attack between this character and the target.
Ascended: When attacking, applies additional damage based on the difference of Attack between this character and the target, and gains 1 stack of Block
Basic – Swift Strike (Rework):
Deals 120% damage to an enemy and applies [Unhealable] for 2 turns
Special – Sundering Whirlwind (Rework):
Deals 120% damage to all enemies and applies [Increase Damage Taken] for 2 turns
Ultimate – Bloodthirst Blade (Rework):
Deals 200% damage to one enemy and applies [No Positive Effects] for 2 turns

3. [Hakrin]
Trait – Ancient Guardian: Teamwide Defense bonus now will Not include Hakrin himself
Ultimate: Totemic Charge: Changed [Max Health Up] to buff, and can be dispelled. The increase and decrease of Max. HP will be changed based the target’s current HP.

4. [Edicris] (Rework)
Trait – Refracting Prism (Rework):
When attacking, there is a 35% chance to launch a bonus attack; When successfully removing a positive effect, there is a 35% chance to launch a bonus attack. Bonus attacks deal 60% damage and remove 1 positive effect. Can be triggered twice per Round
Ascended: Grant this character [Ability immunity] at the start of the Battle. When attacking, there is a 35% chance to launch a bonus attack; When successfully removing a positive effect, there is a 35% chance to launch a bonus attack. Bonus attacks deal 60% damage and remove 1 positive effect. Can be triggered twice per Round
Basic – Focused Beam (Rework):
Deals 100% damage to an enemy and removes 1 positive effect
Special – Blessing of Light (Rework):
Grant this character [Attack Up] and [Precision Up II] for 2 turns and a bonus turn at the end of the Round. When successfully removing a positive effect, increase the duration of the effects for 1 turn.
Ultimate – Elemental Incendiary (Rework):
Deals 120% damage to all enemies and removes 1 positive effect. Grant this character [Resistance Up II] for 1 turn

5. [Hugh]
Basic – Joint Fury: Increased the damage scale based on the character’s Speed

6. [Marian ShadowBlood]
Basic – Lash: Increased damage from 50% to 80%

Bugfix
1. Fixed a bug where Bonus information is not shown correctly when using Multi-Battle with Bonus
2. Fixed a config error of Arcane Dominator stage 10&11 in Guild Quests
3. Fixed an error of stage levels showing twice when entering a Bounty Hunt stage.

Scheduled Server Maintenance (03/30)

Dear Adventurers,

The server will shut down for scheduled maintenance to deploy the new update at the date and time below.
Please log out before the scheduled time to avoid potential data loss.

■ Maintenance Period (Expected)
– 2022-03-30 05:00AM ~ 2022-03-30 08:00AM (UTC)
※Please note you will not be able to log in during this time.
※The maintenance’s start and/or end time may be adjusted without prior notice.
※In-game progress may not be properly saved if you do not log out before the maintenance starts.

■ Maintenance Compensation
– 300 diamonds
※The compensation will be sent after the maintenance is complete

We highly appreciate your patience and understanding!

– Awaken: Chaos Era Operation Team

Patch Notes – March 23rd, 2022

※Contents are under development and subject to change. Please refer to actual in-game information.

New Updates:
1. [Dungeon] Added new difficulty levels for the 5 Arcane Dominator stages
2. [Dungeon] Adjusted mechanisms in Witch of the Wind:
– Adjusted [Lightning Storm] from Dealing damage based on difference of Speed, to Applying [No Positive Effect] for 2 turns
– Fixed the error that [Thunder] cannot be triggered in some circumstances
3. [Dungeon] Adjusted the 1st-time Clear Rewards in Arcane Dominator stages
4. [Interface] Optimized the display of Bonus interface. Added the display and quick-use functions of 2x EXP Bonus
5. [Multi-Battle] Optimized the Result page of Multi-Battle. Added a Win-Lose info chart.
6. [Gear Enhancement] Added a notification when selecting Gear with enhancement levels as the material.
7. [Battle] Optimized the models of items dropped during Battle

Bugfix
1. Fixed the bug of Garrell’s AI does not target elite enemies as priority
2. Fixed the bug of game freezing/crashing during Daily Sign-in