Top

Patch Notes – January 20th, 2022

更新

【新英雄】全新史詩英雄:荊棘薩滿─厄庫比登場

【競技場】提高了競技場獲勝和連勝的積分獎勵與競技場攻擊失敗和防守失敗的積分懲罰。

【系統】調整以下功能的紅點提示:奇遇地下城、懸賞通緝、公會BOSS、公會英雄精魄交換

【系統】改善英雄放逐的操作方式,滑動列表時不會再誤選英雄了

問題修復

【技能】修復弗迪技能錯誤描述,應為降低50%經驗消耗而非20%

【競技場】修復競技場配對機制的問題

【戰鬥】修復溫德翠思生命值血條顯示位置的異常

【戰鬥】修復戰鬥中圖騰和狼沒有頭像圖樣的問題

【戰鬥】修復一個萬斯的終極技能沒有正確無視尤蘭達護盾的問題

【戰鬥】修復安提諾婭的特質觸發和描述不相符的問題,現在正確地依照輪次觸發。

【俄語】修復俄語文本消失的問題

【顯示】修復一個光翼札卡里展示特效顯示的問題

【場景】修復第7章部分支線場景燈光錯誤的問題

【調整】調整了iOS設備上的顯示設定

【在地化】修復部分在地化文本顯示錯誤的問題

【月卡】修復月卡獎勵異常的問題,現在月卡的金幣和經驗值加成為20%

【戰鬥】修復於戰鬥時打開聊天視窗並使用鍵盤輸入會導致遊戲暫停的問題

Patch Notes – January 12th, 2022

Game Updates

1. [Events] The Winter Festival has ended and the holiday-themed tavern has now been restored to its default state.

2. [Arena] Bronze tier points will no longer rank down when the points are reset every week.

3. [Events] The Winter Festival Event Shop is now closed.

4. [Arcane Dominator] The bonus damage of Arcane Dominator’s Sacrificial Cannon has now been increased from 500% to 1000% when all of the Fire Imps have not been killed before the cannon is fired.

Additional Adjustments

1. [Abaddon] Fixed an issue where Abaddon’s trait did not work correctly. Before: Abaddon’s trait was not applying bonus damage to his basic attack and special ability but was applying bonus damage to his ultimate ability. After: The bonus damage now applies correctly to all abilities.

2. [Hector] Fixed the issue where Hector’s Increased Damage Taken effect from his Waraxe Throw did not stack correctly.

3. [Hugh] Fixed the issue where an upgraded trait would have a chance of not triggering a Bonus Attack.

4. [Quest] Fixed the description error in the Dispelling Positive Effects quest. The description should read “Remove the enhanced counterattack effect of the Roaring Tulpa”.

5. [Shop] Fixed the issue where the product information would not refresh in time when staying on the purchase interface.

6. [Quest] Fixed the issue where arena challenge quests were not unlocked correctly.

7. [Guild] Fixed the issue where the damage ranking of the guild boss did not reset correctly.

8. [Achievement] Fixed the issue where the game would crash when opening the achievements interface.

9. [Battle] Fixed the issue where Abigor‘s Health bar was not being displayed correctly.

Global Launch Coming!

The wait is finally over.

We’re happy to announce that Awaken: Chaos Era will launch globally on January 17th, at 2:00 AM (GMT+0). Head over to your APP store now to pre-register for the game. All who pre-register will receive a welcome gift. It’s time to awaken your inner hero!

Pre-registration Opens for Awaken: Chaos Era

Century Games announced today that pre-registration has opened for Awaken: Chaos Era, a new fantasy card-based strategy RPG coming to iOS and Android devices. The game features hundreds of heroes, including dwarves, orcs, demons, elves, etc., each with different personalities that come to life in vivid, colorful 3D.

See the Awaken: Chaos Era trailer [here], and visit [the website] to experience the lively cast of characters and stunning visual style.

Features of Awaken: Chaos Era include:

• GATHER YOUR FORCES Collect powerful heroes and assemble the right combination to dismantle your opponent!

• CINEMATIC-STYLE VISUALS Get lost in an immersive story with captivating 3D artwork as your heroes unleash a variety of attack effects and skill animations!

• STRATEGIC GAMEPLAY All heroes have unique abilities that can give you an edge over your enemies. When you step onto the battlefield, strategy and skill reign supreme!

• PVE CAMPAIGN Uncover the mysteries of Awaken and explore a narrative storyline filled with hero origins as you follow Evelyn on her journey to find her father and restore peace to the land.

• LOTS TO EXPLORE Climb the arena rankings in fast-paced PVP action, crawl through rogue-like dungeons, challenge tough guild bosses, track down wanted heroes to claim bounties, and much more!

Pre-registration is open now for both iOS and Android:

Google:https://play.google.com/store/apps/details?id=com.ace.global
iOS:https://apps.apple.com/us/app/awaken-chaos-era/id1574271250

Join us on Discord, Facebook for all the latest updates!

Patch Notes – January 16th, 2022

Game Updates:

[New Content] Added new sub-story stages in Chapter 6 to 10.

[New Scenario] Added a new battle scenario in the Void Tower.

[New Magic Pass] King of the Dwarfs – Brand will be available soon!

[Heroes] Heroes that have reached their level cap will be shown with a [MAX] label.

[Quick Promote] Now able to select which rarity of heroes to consume for quick promote.

[Battle] Light and Dark element heroes now gain +30 Precision when attacking Wood/Fire/Water heroes.

[Rookie gameplay #1] Kane and Zachary acquired from the story will start at level 5.

[Rookie gameplay #2] Unlock Auto-battle function after clearing Story 1-4.

[Heroes] A message will show when banishing a built hero or using it as ascension material.

[Gear] Added a [Quick Swap] function to the Gear Enhancement menu.
[Gear Management] Added [Sort] function to all gear types. Show the hero icon equipped with certain gear in the gear management menu.

[Backpack] Added function to open multiple reward chests from the Backpack.

[Hero Synthesis] Unlockable synthesis will be shown first. Improved notification of having the required heroes.

[System requirement] Optimization for low-spec devices.

[Animation] Shortened the length of hero’s ultimate ability animation.

[Battle] Improved effects for some heroes during battle.

[Graphics] Optimized the graphics requirement for low-spec devices.

[Profile] Improved player profile icon and profile UI.

[System] Expanded random generated player name pool.

[Dispatch] Improved effects on the Dispatch interface.

Balance Adjustments

[Imogen]

Trait [Moonlight Blessing]

Before: Applies a Moonlight at the beginning of the turn.

After: Applies 2 stacks of Moonlight at the beginning of the round.

[Moonblade Shot] The damage decrease coefficient of each bounce changes from 100%-70%-50%-30%, to 100%-85%-70%-55%

[Urion]

Trait [Elemental Affinity]: Grants this character elemental advantage when attacking. Can be triggered once per round.

Ascension Effects: Grants this character elemental advantage when attacking and being attacked. Can both be triggered once per round.

[Lightshot] Attacks an enemy, with chances to apply [Stun] for 1 turn.

[Flashing Pirouette] Removes 1 negative effect from self, deals damage to an enemy, and steals 1 positive effect.

[Ender’s Beam] Deals damage to all enemies and applies defense down for 2 turns. Grants a shield to self. Shield strength scales with this character’s attack

[Crazed Urzag]

Trait [Bloodlust]: Grants 1 [Parry] when using an ability, max 3 stacks.

Ascension Effects: Immediately grants 3 [Parry] at the start of the battle.

[Parry] Each stack reduces damage taken by 15%, removes 1 stack when attacked.

[Lethal Strike] Deals damage to an enemy and applies [Unhealable] for 2 turns.

[Bloodshed] Active: Strikes all enemies 4 times, dealing 100% total damage. Each strike has a 30% chance to remove 1 positive effect.

Passive: Grants 1 Rage when an ally uses an ability. Uses the Active of this ability when has 5 Rages. Can be triggered at most twice per round.

[Rage Eruption] Deals damage to an enemy, with extra damage if the target has 50% or less HP. If an enemy is killed, launches a bonus attack with [BloodShed].

[Darkened Nicklaus]

Increased the damage scaling of [Dark Sword] and [Clamity] with the Health lost by this character.

Fixed a BUG where damage decreases after entering Dark Avatar state.

[Nicklaus]

[Holy Sword] Now enhances the stats of all surviving allies by 100% of the caster’s Attack.

[Borden]

Trait [Survival of the Fittest]: Changed from Ability may only be triggered 1/2 time(s) per battle, to can be triggered every 4/3 round.

[Valeria]

Trait [Pleasure and Pain]: When ascended, Reduces all ability by 1 turn upon the death of an enemy. Grants [Attack Up] for 1 turn.

[Zachary]

Trait [Chaos Slaughter]: When an ally defeats an enemy, launches a bonus attack, can be triggered once per round. When Zachary defeats an enemy, launches a bonus attack with no limit of times.

[Kane]

[Bear Claw] The first strike has a 100% chance to remove 1 positive effect. Each strike afterwards has a 30% chance to remove 1 positive effect.

[Abaddon]

Trait [Soul Reaper] now has a bonus to damage from negative effects before ascension, and a higher bonus after ascension.

[Soulsuck] Damage coefficient of Soulsuck increased from 80% to 100%.

[Scythe Strike] Focus Down, Dodge Down have been removed from while Precision Down and Resistance Down have been added to random attribute effects of Scythe Strike.

Dungeon Adjustments

– Reduced the Health of Tide Guard (Right).

– Shield granted by Water Whip now no longer scales with the number of positive effects affecting this character.

Bug fixes

[Valuk] Fixed a bug where Poison from [Corrupting Roots] can be applied multiple times in a turn.

[Evelyn] Fixed a bug where the character’s trait triggers a text error.

[Mulhex] Fixed a bug where [Rampage] has incorrect attack effects.

[Hector] Fixed a bug where Hector can use [Waraxe Throw] with no limits.

[Valeria] Fixed a bug where the video and sound mismatched during the ultimate animation.

[Gubeg] Fixed a bug where the order or turns were shown incorrectly when Gubeg has multiple turns.

[Orakh] Fixed an error where the Avarice Set does not affect Orakh’s Combo triggered by a critical strike.

[Mognar] Fixed bugs where [Poem of Nar] does not grant a bonus turn, and [Mog’s Rage] does not grant +100% attack and a bonus attack when the target is Stunned.

[Nicklaus] Fixed a bug where [Holy Sword] would result in the game crashing.

[Ravyn] Fixed bugs where ultimate ability and attack effects mismatch, and the game crashed during her turn.

[Queen of Tides] Fixed a bug where the shield still exists on the HP bar after it has been dispelled.

[Charles] Fixed the configuration error of Charles’s Rage upper limit from 10 to 5 points.

[Abaddon]Fixed a mechanic error in Abaddon’s ultimate ability where Death Knell would incorrectly prolong all negative effects instead of the stat-Reduction effects.

Other Bug fixes.

Patch Notes – January 17th, 2022

Game Updates:

[Battle] Added new battle bgm in Chapter 1.

[Drops] Fixed an error in gear drop. Now gears drops will only be shown at Bosses in Arcane Dominator.

[Covenants] Fixed a display error when switching heroes in Covenents.

[Heroes] Fixed a display issue on certain iOS devices with notch screens.

[Covenants] Fixed a description error in Zatlux’s quest, Armed to the Teeth: Equip Gear Enhanced to +12 in Every Slot, not +15.

[Guild] Fixed a Bug where players cannot claim the Guild Chest rewards.

[Guild] Fixed a Bug where daily Hero Matrix Exchange did not reset.

[Chat] Fixed a bug where text does not show after it’s been translated in chat.

[Sound] Fixed a bug where game music is not off at device background after switching game language.

Text Issues:

[Challenge] Fixed a Challenge’s description error in traditional Chinese version.

[Heroes] Fixed the description error of Borden’s Trait.

[Russian] Fixed a missing character issue.

[Traditional Chinese] Fixed a ability description error of Jonathan in traditional Chinese verison.

[UI] Other UI fixes.