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2024/01/24 更新資訊

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更新內容
1.【召喚活動】巴德瑪爾召喚機率提升300%,400次召喚必出巴德瑪爾。
活動時間:1/25 0:00 至 2/8 0:00(UTC-4)
2.【限定召喚】新一期限定召喚更新,持續時間:1/25 0:00 至 2/8 0:00(UTC-4)。
本期的傳說英雄為:拉魯夫,萊爾莉,芬德里奇以及所有傳說光暗英雄。
保底規則:如果連續2次傳說英雄不是拉魯夫,則下一次傳說英雄一定是拉魯夫。
3.【GVE】新一期即將開啟,活動時間:2/1 0:00 至 2/15 0:00(UTC-4)

問題修復
1.佐爾坦-終極技能、法希姆-覺醒特質技能、克雷斯-特質技能中的[免疫控制]效果圖示由藍色改為不可解除的黃色圖示,邏輯不變。
2.卡爾曼-特質技能、羅伊斯-特質技能中的[免疫控制]效果增加不可解除標籤,邏輯不變。
3.修復仇怨尼克勞斯-覺醒特質技能的描述錯誤,護盾與免疫控制效果,持續1→2回合,邏輯不變。
4.關羽-終極技能描述改善,邏輯不變。
5.奧德里克-特質技能描述改善,邏輯不變。
6.修復星辰烏札-終極技能、巴貝雷特-終極技能附加的真實傷害擊殺敵人時,不觸發其技能效果的問題。
7.修復維樂西-特質技能的煙霧效果禁掉隊長技能光環時出錯的問題。

2024/01/10 更新資訊

※由於內容正在開發中,可能會產生變化。具體時間及詳細資訊請以實際遊戲內顯示為準。

更新內容
1.【新英雄】戈利亞什——傳說,水屬性,泰坦冰原,防守型
2.【召喚活動】召喚到傳說英雄時,額外獲得1個隨機的傳說英雄,該效果在額外獲取2個傳說英雄後消失。
活動時間:1/11 0:00 至 1/18 0:00(UTC-4)
3.【召喚活動】召喚到木/火/水屬性的傳說英雄時,一定會獲得自己沒有的木/火/水屬性的傳說英雄。
召喚到光/暗屬性的傳說英雄時,一定會獲得自己沒有的光/暗屬性的傳說英雄。
該效果在獲取2個傳說英雄後消失。
活動時間:1/18 0:00 至 1/25 0:00(UTC-4)
4.【限定召喚】新一期限定召喚更新,持續時間:1/11 0:00 至 1/25 0:00(UTC-4)。
本期的傳說英雄為:戈利亞什,杰洛姆,艾麗西婭以及所有傳說光暗英雄。
保底規則:如果連續2次傳說英雄不是戈利亞什,則下一次傳說英雄一定是戈利亞什。
5.【限時活動】開啟週年限時活動,在活動期間完成主線、元素禁地和秘境支配者的關卡,可掉落週年能量結晶。週年能量結晶可以在2週年商店中兌換豐厚獎勵。
能量結晶掉落時間:1/18 0:00 至 1/25 0:00(UTC-4)
商店開啟時間:1/17 0:00 至 1/31 0:00(UTC-4)
6.【限時活動】開啟限時活動-【酒館危機】,完成任務即可獲得豐厚獎勵
活動時間:1/18 0:00 至 2/1 0:00(UTC-4)
7.【團隊競技場】新賽季即將開啟,活動時間:1/15 0:00 至 3/11 0:00(UTC-4)
8.【GVG】新一期即將開啟,活動時間:1/18 0:00 至 2/1 0:00(UTC-4)

問題修復
1.修復同時具有[迷魂煙霧]和[變形術]的角色,在移除控制後施放自身技能時出錯的問題。
2.修復輝煌布蘭德特質技能的描述問題。(每3/2輪→回合最多觸發一次)。

Patch Notes (12/27/2023)

*Contents are under development and subject to change. Please refer to actual in-game information.

New Updates
1. [New Hero] Flaming Myla (Fire): A Legendary attacker hero from the Titan Icelands faction.
2. [New Hero] Wilsie (Light): A Legendary crowd control hero from the Free Cities faction.
3. [Summon Event] Adoette’s drop rate is increased by 300%. Adoette is guaranteed within 400 summons.
Legendary Light/Dark heroes summoned have a 50% chance to be Wilsie.
If the Legendary Light/Dark hero summoned is not Wilsie, the next Legendary Light/Dark hero summoned is guaranteed to be Wilsie.
Event Period: 12/28 00:00 – 01/11 00:00 (UTC-4)
4. [Limited Summon] A new round of Limited Summon is available from 12/28 00:00 to 01/11 00:00 (UTC-4).
Legendary heroes featured this round: Flaming Myla, Nyah, Muriel, and all Legendary Light and Dark heroes.
If 2 consecutive Legendary hero pulls don’t contain Flaming Myla, the next Legendary hero summoned is guaranteed to be Flaming Myla.
5. [Sky Duel] A new season is starting soon. Event Period: 12/27 00:00 – 02/11 00:00 (UTC-4)
6. [Ruins of Gods] A new season is starting soon. Event Period: 01/04 00:00 – 01/18 00:00 (UTC-4)

Hero Balance Adjustments
[Adeline]
Trait Ability: When with [Onrush], gains [Death Immunity] and Attack scales according to 80/120% (before: 50/80%) of Adeline’s Defense. When with [Ironclad], gains [Control Immunity] and Defense scales according to 40/60% (before: 25/40%) of Adeline’s Attack.
[Zoltan]
Special Ability: (New Effect) Recovers 20% of Max Health.
[Virgil]
Trait Ability: Increased Health restoration multiplier from 35% to 50% of Attack.
Trait Ability (Ascended): Grants [Attack Up II] for 1 turn. (Before: Restores Health equal to 50% of Attack upon taking a Critical Strike.)
[Urion]
Trait Ability: Removed the trigger cooldown of 1 round.
Ultimate Ability: (New Effect) Reduces this ability’s cooldown by 1 turn on enemy’s death.
[Crazed Urzag]
Trait Ability: Increased the stacks of Block from 3 to 5.
Trait Ability (Ascended): (New Effect) Attacks deal bonus True Damage equal to 20% of this hero’s Max Health.
Special Ability: Increased the trigger cooldown from 2 times per round to 4 times per round.
[Brand the Brilliant]
Trait Ability: [Invincible] is now unremovable for 1 turn.
Ultimate Ability: Reduced the cooldown from 5 to 4.
[Doomweaver Valeria]
Basic Ability: Before dealing Damage, ignores 80% to 90% of the target’s Defense if the target has no positive effects.
[Corrupt Orakh]
Trait Ability: (New Effect) Has a 30% chance to apply [Silence] to the target for 1 turn.
Trait Ability: Increased the True Damage dealt to all enemies from equal to 8% to 12% of Max Health at the start of the round.
Trait Ability (Ascended): Increased the True Damage dealt to all enemies from equal to 16% to 24% of Max Health if Corrupt Orakh is below 50% Health.
[Darkened Nicklaus]
Basic Ability: (New Effect) Expends 30% of current Health.
Ultimate Ability: (New Effect) Expends 30% of current Health.
[Garnet]
Ultimate Ability: Applies Sleep to all enemies for 1 turn. (Before: Applies Sleep to the main target for 1 turn, with an 80% chance to apply Sleep to other enemies for 1 turn.)
[Aubry]
Trait Ability: Increased the Health restoration multiplier from 25% to 35%.
Trait Ability (Ascended): Removes 1 negative effect from all allies. (Before: Removes 1 negative effect from a random ally.)
Special Ability: Grants a bonus turn to a target. (Before: Grants a bonus turn to a target at the end of the round.)
[Dark Dragon Asrina]
Trait Ability: Greatly increased Shield strength. (Before Ascension: Increased from 15% to 50% of Max Health. After Ascension: Increased from 15% to 50% of Max Health and from 30% to 50% of Attack.)
Trait Ability (Ascended): Ignores all of the target’s Resistance when attacking. (Before: Reduces the target’s Resistance by 30 before attacking.)
Ultimate Ability: [Unhealable] is now unremovable for 2 turns.
[Valeria]
Trait Ability (Ascended): Grants Attack Up II for 2 turns. (Before: Grants Attack Up for 1 turn.)
Basic Ability: Increased the damage multiplier from 100% to 120%.
Special Ability: Increased the damage multiplier from 120% to 150%.
[Bachelard]
Trait Ability: Grants Attack Up/Attack Up II and Damage Up/Damage Up II for 1 turn. (Before: Grants Damage Up/Damage Up II for 1 turn.)
Basic Ability: Increased the damage multiplier from 80% to 100%.
Ultimate Ability: Increased the damage multiplier from 40%/140% to 50%/150%.
[Balberith]
Basic Health: B to A (5978 to 6897)
Trait Ability: Increased Balberith’s Health when she revives from death from 50%/80% to 100%.
Trait Ability (Ascended): (New Effect) Attacks deal bonus True Damage equal to 20% of this hero’s Max Health.
[Garrell]
Max Rage: Reduced from 6 to 5.
[Hector]
Ultimate Ability: Increased the damage multiplier from 200% to 240%.
Ultimate Ability (Mastery): Removed the +20% Damage and now reduces the cooldown by 1 turn.
[Darcy]
Trait Ability: Battle Spirit increases Damage and Attack by 10%. Max 6/10 stacks. (Before: only increases Damage by 10%)
Ultimate Ability: [Invincible] now will not be removed after being attacked.
[Taliesin]
Trait Ability: Increased the True Damage dealt to all non-Boss enemies from equal to 25% of their Max Health to 35% of their Max Health when an enemy with [Bleeding] dies.
Special Ability: Increased the Health restoration multiplier from 6% to 20% of this hero’s Max Health when an enemy with [Bleeding] casts abilities.
[Matson]
Trait Ability: Reduced the trigger cooldown from 2 rounds to 1 round.
Ultimate Ability: Increased the damage multiplier from 200% to 240%.
[Elune]
Basic Ability (Mastery): Increased the boost in Effect Application Rate from 25% to 50%.
Special Ability: Increased the chance to apply Sleep for 1 turn from 35/50% to 50/80%.
Ultimate Ability: If the target is with Sleep, applies Stun (Before: Sleep) to all other enemies for 1 turn.
[Aphronie]
Special Ability: Increased the damage multiplier from 180% to 195%.
Special Ability (Mastery): Up to 2 times per round. (Before: Damage is increased by 20%)
[Terez]
Special Ability: (New Effect) Launches a counterattack with Basic ability upon taking area damage.
[Thor]
Base Attack: S (1484 to 1584)
Base Speed: B (114 to 120)
Trait Ability: (New Effect) Ignores 30% of the target’s Defense when in the Delusive Health state.
[Martome]
Trait Ability: Increased the chance of using Basic ability for Joint Attack from 50% to 100%.
Trait Ability (Ascended): (New Effect) Gains Attack Up II for 1 turn.
[Ciara]
Trait Ability: Increased Attack Up of Vengeful Spirit/Vengeful Spirit II from 5%/8% to 10%/15%. Max 6 stacks.
Basic Ability: Increased the damage multiplier from 100% to 120%.
Special Ability: Increased the damage multiplier from 100% to 120%.
[Kayson]
Trait Ability: Increased the Attack multiplier bonus for every 1 Rage from 5%/15% to 10%/20%.
Special Ability: Damage scales with the number of enemies on the battlefield (increased from 20% to 35% × number of enemies).
[Morisen]
Base Attack: S (1484 to 1584)
Basic Ability: Increased the Damage Up of Punch Mark from 3% to 5%. Max 20 stacks.
Basic Ability: Increased the damage multiplier from 80% to 100%.
[Boolin]
Trait Ability (Ascended): Increases damage by 100% when team members trigger Induction. (Before: Increases damage by 100% when Boolin triggers Induction.)
[Evera]
Trait Ability: Changed the damage multiplier range from 40%-80% to 50%-150%.
Trait Ability (Ascended): Increased the chance to apply Defense Down for 2 turns from 50% to 100%.
[Fendrich]
Trait Ability: Every 1 Rage increases damage by 30%. (Before: Every 1 Rage increases the ability damage multiplier by 30%.)
Basic Ability: Increased the damage multiplier from 100% to 120%.
Ultimate Ability: (New Effect) Gains Damage Up for 1 turn.
[Jerome]
Trait Ability: Gains Sharpened Edge for 1 turn when the enemy gains Defense Up or Shield. (Before: Gains Sharpened Edge for 1 turn when the enemy has Defense Up.)
Special Ability: Launches a counterattack when attacked by enemies with Defense Up or Shield. (Before: Launches a counterattack when attacked by enemies with Defense Up.)
[Donovon]
Trait Ability: Reduced Max Rage from 5 to 4.
Trait Ability: (New Effect) Recovers 30% of Max Health when Rage is at max.
[Fianna]
Trait Ability: Increased Shield strength from 20% to 35% of Max Health.
Trait Ability: Changed the positive effect reduction before being attacked from 10%/10%, up to 30%/50% to 10%/15%, up to 40%/60%.
[Adoette]
Basic Health: B to A (6067 to 7110)
Crit. Rate: A to B (8% to 6%)
Ultimate Ability: Applies Attack Down, Damage Down, and Crit. Damage Down for 3 turns (Before: Applies Attack Down for 3 turns, Crit. Damage Down for 2 turns, and Damage Down for 1 turn.)
[Tucker]
Basic Ability: (New Effect) Recovers an additional 10% of Max Health if Tucker is below 50% Health.
Ultimate Ability: Increased the damage reflected from 25% to 35% of Max Health.
[Kyle]
Trait Ability (Ascended): (New Effect) If the enemy is killed when Kyle is in the Disguise state, resets his Ultimate ability’s cooldown.
[Crixus]
Trait Ability: Increased Shield strength from 30% to 50% of Max Health.
Trait Ability: Damage dealt scales with the Speed difference between the caster and target (increased from 0.5% to 1% × speed difference).
[Sylan]
Trait Ability: Changed the trigger cooldown of the [Immune to Damage] effect from up to once every 1 or 2 rounds to 1 or 2 times per round.
Ultimate Ability (Mastery): 1 more turn for Accuracy Down and no +10% Damage now.
[Urzag]
Trait Ability: (New Effect) When the enemy gains positive effects, increases Speed by 30/50 (up to 1 time per turn). Bonus Speed will be removed when the round ends.
[Cordelia]
Trait Ability: When an enemy casts abilities to gain stat-increase effects, launches a counterattack on them with the ultimate ability.

Recall Hero
1. A special hero recall event for Cordelia will be available from 12/27 (after game update) to 01/03 00:00 (UTC-4).
2. Fixed the errors in the translation of Huntress Freya’s Ascended Trait Ability description (the change does not affect the actual in-game effects of the ability).
A special hero recall event for Huntress Freya will be available from 12/27 (after game update) to 01/03 00:00 (UTC-4).

2023/12/13 更新資訊

※由於內容正在開發中,可能會產生變化。具體時間及詳細資訊請以實際遊戲內顯示為準。

更新內容
1.【新英雄】永獵芙蕾雅——傳說,水屬性,拉塞爾,輔助型
2.【召喚活動】安克雷奇召喚機率提升300%,400次召喚必出安克雷奇。
活動時間:12/14 12:00 至 12/21 12:00(UTC+8)
3.【召喚活動】真留召喚機率提升300%,400次召喚必出真留。
活動時間:12/21 12:00 至 12/28 12:00(UTC+8)
4.【限定召喚】新一期限定召喚更新,持續時間:12/14 12:00 至 12/28 12:00(UTC+8)。
本期的傳說英雄為:永獵芙蕾雅、巴克萊、艾洛以及所有傳說光暗英雄。
保底規則:如果連續2次傳說英雄不是永獵芙蕾雅,則下一次傳說英雄一定是永獵芙蕾雅;
5.【限時活動】開啟限時活動-白鬍子挑戰,完成任務可獲得豐厚獎勵
活動時間:12/22 12:00 至 12/29 12:00(UTC+8)
6.【限時活動】開啟聖誕節限時活動,在活動期間完成主線冒險、元素禁地和秘境支配者的關卡,可獲得聖誕襪。聖誕襪可用於幸運大轉盤抽獎,獲取豐厚獎勵。
活動時間:12/22 12:00 至 12/27 12:00(UTC+8)
7.【競技場】新賽季即將開啟。
活動時間:12/18 12:00 至 2/11 12:00(UTC+8)

問題修復
1.修復了艾麗西婭的特質技能問題:己方在隱身狀態下仍能被部分英雄或首領反擊;
2.修復了阿黛琳在具有[增益無效]時切換強攻/固守狀態,[免疫死亡]/[免疫控制]效果失效的問題。其中[免疫死亡]/[免疫控制]效果不再視為不可解除的增益效果;
3.修復了巴德瑪爾的終極技能被視為範圍傷害技能的問題。

2023/11/29 更新資訊

※由於內容正在開發中,可能會產生變化。具體時間及詳細資訊請以實際遊戲內顯示為準。

更新內容
1.【新英雄】關羽——傳說,木屬性,海上來客,進攻型
2.【季度召喚】關羽召喚機率提升至傳說英雄總召喚機率的50%。
如果召喚出的傳說英雄不是關羽,則下一次傳說英雄一定是關羽。
活動時間:11/30 12:00 至 12/14 12:00(UTC+8)
3.【限定召喚】新一期限定召喚更新,持續時間:11/30 12:00 至 12/14 12:00(UTC+8)。
本期的傳說英雄為:巴德瑪爾、潔蘿露爾、喬卡絲塔以及所有傳說光暗英雄。
保底規則:如果連續2次傳說英雄不是巴德瑪爾,則下一次傳說英雄一定是巴德瑪爾。
4.【限時活動】開啟限時活動-特殊來客,完成任務可獲得豐厚獎勵
活動時間:11/30 12:00 至 12/14 12:00(UTC+8)
5.【GVE】新一期即將開啟,提升了GVE的出刀獎勵和最終結算獎勵。
活動時間:12/7 12:00 至 12/21 12:00(UTC+8)

問題修復
1.【洛薩麗爾】終極技能-在[無敵]效果結束前施加[無敵]效果,可以正確地更新[無敵]效果的持續時間。
2.【艾麗西婭】特質技能-具有隱身的己方攻擊時,[無法反擊]效果可正確對所有敵人生效。

2023/11/15 更新資訊

※由於內容正在開發中,可能會產生變化。具體時間及詳細資訊請以實際遊戲內顯示為準。

更新內容
1.【新英雄】凱森——傳說,水屬性,龍鱗沼澤,進攻型
2.【召喚活動】洛薩麗爾召喚機率提升300%,400次召喚必出洛薩麗爾。
召喚到的光暗傳說英雄有50%的機率為佐爾坦。
如果召喚出的光暗傳說英雄不是佐爾坦,則下一次光暗傳說英雄一定是佐爾坦。
活動時間:11/16 12:00 至 11/30 12:00(UTC+8)
3.【限定召喚】新一期限定召喚更新,持續時間:11/16 12:00 至 11/30 12:00(UTC+8)。
本期的傳說英雄為:凱森、馬特森、法希姆以及所有傳說光暗英雄。
保底規則:如果連續2次傳說英雄不是凱森,則下一次傳說英雄一定是凱森。
4.【遊戲內容】公會戰新賽季即將開啟,本季禁用英雄為:尼祿、拉魯夫與仇誓哈瑟爾。
活動時間:11/16 12:00 至 11/30 12:00(UTC+8)
5.團隊競技場新賽季即將開啟,活動時間:11/20 12:00 至 1/15 12:00(UTC+8)

問題修復
1.修復加文在追擊或夾擊時,未觸發特質技能無視防禦效果的問題。

2023/11/01 更新資訊

※由於內容正在開發中,可能會產生變化。具體時間及詳細資訊請以實際遊戲內顯示為準。

更新內容
1.【召喚活動】傳說英雄基礎機率提升100%,效果在獲取3個傳說英雄後消失。
活動時間:11/2 12:00 至 11/9 12:00(UTC+8)
2.【召喚活動】柯迪莉婭召喚機率提升300%,400次召喚必出柯迪莉婭。
活動時間:11/9 12:00 至 11/16 12:00(UTC+8)
3.【限定召喚】新一期限定召喚更新,持續時間:11/2 12:00 至 11/16 12:00(UTC+8)。
本期的傳說英雄為:加文、謝恩、布魯托以及所有傳說光暗英雄。
保底規則:如果連續2次傳說英雄不是加文,則下一次傳說英雄一定是加文。從本次召喚開始,該保底次數會繼承至下一卡池。
4.【秘境支配者】新增17至20層的副本,副本可掉落新套裝,且有更高機率掉落高品質天命裝備。
5.【裝備套裝】新增元素套裝、怒意套裝、救贖套裝、免疫套裝和連攜套裝5套新裝備,可以透過挑戰17層及以上的秘境支配者副本獲取。
6.【陣營限定戰】新增更高難度的副本,有更高機率掉落傳說品質精煉石。
7.【元素之力】提升元素之力的最高等級至15。
8.【公會戰】公會戰增加英雄禁用機制,每個賽季會有3名英雄無法使用,不同賽季禁用英雄不同。
下個賽季禁用英雄為:尼祿、拉魯夫、仇誓哈瑟爾。

2023/10/18 更新資訊

※由於內容正在開發中,可能會產生變化。具體時間及詳細資訊請以實際遊戲內顯示為準。

更新內容
1.【新英雄】卡爾曼-傳說,火屬性,自由聯邦,進攻型
2.【新英雄】阿黛琳-傳說,光屬性,聖光帝國,進攻型
3.【召喚活動】弗萊倫斯召喚機率提升300%,400次召喚必出弗萊倫斯。
召喚到的光暗傳說英雄有50%的機率為阿黛琳。
如果召喚出的光暗傳說英雄不是阿黛琳,下一次光暗傳說英雄一定是阿黛琳。
活動時間:10/19 12:00 至 11/2 12:00(UTC+8)
4.【限定召喚】新一期限定召喚更新,持續時間:10/19 12:00 至 11/2 12:00(UTC+8)。
本期的傳說英雄為:卡爾曼、艾西琳、波洛斯以及所有傳說光暗英雄。
保底規則:如果連續2次傳說英雄不是卡爾曼,下一次傳說英雄一定是卡爾曼。
5.【限時活動】開啟萬聖節限時活動,在活動期間完成主線冒險、元素禁地和秘境支配者的關卡,可掉落萬聖節糖果。萬聖節糖果可用於幸運大轉盤抽獎,獲得豐厚獎勵。
活動時間:10/27 12:00 至 11/1 12:00(UTC+8)
6.【GVE】新一期即將開啟,活動時間:10/26 12:00 至 11/9 12:00(UTC+8)。
7.【競技場】新賽季即將開啟,活動時間:10/23 12:00 至 12/17 12:00(UTC+8)。

問題修復
1.改善[隨機屬性提升]效果邏輯:當角色具有所有的屬性提升類增益效果,則隨機刷新其中一個的持續時間。
2.修正了奧德里克偷取攻擊力可以無限制超過自身攻擊力100%的問題。
同時,奧德里克偷取的攻擊力,由最多不超過自身攻擊力100%提升至最多不超過自身攻擊力300%。
3.修復奧菲利婭對神聖尤蘭達施加光明協奏曲時,第二個終極技能無法讓目標禁止復活的問題。
4.修復柯迪莉婭對敵人施加變形術後死亡,敵人在變形術的狀態下死亡後復活出錯的問題。

2023/09/28 更新資訊

※由於內容正在開發中,可能會產生變化。具體時間及詳細資訊請以實際遊戲內顯示為準。

更新內容
1.【新英雄】莫里斯-傳說,水屬性,拉塞爾,進攻型
2.【召喚活動】召喚到傳說英雄時,額外獲得1個隨機的傳說英雄,該效果在額外獲取2個傳說英雄後消失。
活動時間:10/5 12:00 至 10/12 12:00(UTC+8)
3.【召喚活動】真留召喚機率提升300%,400次召喚必出真留。
活動時間:10/12 12:00 至 10/19 12:00(UTC+8)
4.【限定召喚】新一期限定召喚更新,持續時間:10/5 12:00 至 10/19 12:00(UTC+8)。
本期的傳說英雄為:莫里斯,洛薩麗爾,玄宇以及所有傳說光暗英雄。
保底規則:如果連續2次傳說英雄不是莫里斯,下一次傳說英雄一定是莫里斯。
5.【限時活動】開啟限時活動-晨曦的守護,完成任務即可獲得豐厚獎勵
活動時間:10/5 12:00 至 10/19 12:00(UTC+8)
6.【蒼穹對決】蒼穹對決第7賽季即將開啟,活動時間:10/11 12:00 至 12/10 12:00(UTC+8)
7.【公會戰】公會戰新賽季即將開啟,活動時間:10/12 12:00 至 10/26 12:00(UTC+8)
8.【魔法通行證】新一期魔法通行證即將開啟,活動時間:10/12 12:00 至 11/11 12:00(UTC+8)。

平衡性調整
1.單個目標身上的中毒數量最多不能超過99層。

2023/09/20 更新資訊

※由於內容正在開發中,可能會產生變化。具體時間及詳細資訊請以實際遊戲內顯示為準。

更新內容
1.【新英雄】梅芙——傳說,火屬性,克里沙斯,進攻型
2.【召喚活動】倉春名召喚機率提升300%,400次召喚必出倉春名。
召喚到的光暗傳說英雄有50%的機率為黯滅維拉利亞。
如果召喚出的光暗傳說英雄不是黯滅維拉利亞,則下一次光暗傳說英雄一定是黯滅維拉利亞。
活動時間:9/21 12:00 至 10/5 12:00(UTC+8)
3.【限定召喚】新一期限定召喚更新,持續時間:9/21 12:00 至 10/5 12:00(UTC+8)。
本期的傳說英雄為:梅芙、格雷森、穆麗兒以及所有傳說光暗英雄。
保底規則:如果連續2次傳說英雄不是梅芙,則下一次傳說英雄一定是梅芙。
4.【諸神遺跡】新一期即將開啟,活動時間:9/28 12:00 至 10/12 12:00(UTC+8)。

平衡性調整
1.[冰封印記]效果轉移至冰封遠古魔像時,每層傷害降低25%調整至10%。
※辛瑪可於9/20更新後至9/26 12:00(UTC+8)間召回。

問題修復
1.巴克萊S1技能的夾擊效果不再受到輪次限制。
2.修復冰封遠古魔像在自身回合內攻擊時未移除1層冰封印記的問題。