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Patch Notes (12/27/2023)

*Contents are under development and subject to change. Please refer to actual in-game information.

New Updates
1. [New Hero] Flaming Myla (Fire): A Legendary attacker hero from the Titan Icelands faction.
2. [New Hero] Wilsie (Light): A Legendary crowd control hero from the Free Cities faction.
3. [Summon Event] Adoette’s drop rate is increased by 300%. Adoette is guaranteed within 400 summons.
Legendary Light/Dark heroes summoned have a 50% chance to be Wilsie.
If the Legendary Light/Dark hero summoned is not Wilsie, the next Legendary Light/Dark hero summoned is guaranteed to be Wilsie.
Event Period: 12/28 00:00 – 01/11 00:00 (UTC-4)
4. [Limited Summon] A new round of Limited Summon is available from 12/28 00:00 to 01/11 00:00 (UTC-4).
Legendary heroes featured this round: Flaming Myla, Nyah, Muriel, and all Legendary Light and Dark heroes.
If 2 consecutive Legendary hero pulls don’t contain Flaming Myla, the next Legendary hero summoned is guaranteed to be Flaming Myla.
5. [Sky Duel] A new season is starting soon. Event Period: 12/27 00:00 – 02/11 00:00 (UTC-4)
6. [Ruins of Gods] A new season is starting soon. Event Period: 01/04 00:00 – 01/18 00:00 (UTC-4)

Hero Balance Adjustments
[Adeline]
Trait Ability: When with [Onrush], gains [Death Immunity] and Attack scales according to 80/120% (before: 50/80%) of Adeline’s Defense. When with [Ironclad], gains [Control Immunity] and Defense scales according to 40/60% (before: 25/40%) of Adeline’s Attack.
[Zoltan]
Special Ability: (New Effect) Recovers 20% of Max Health.
[Virgil]
Trait Ability: Increased Health restoration multiplier from 35% to 50% of Attack.
Trait Ability (Ascended): Grants [Attack Up II] for 1 turn. (Before: Restores Health equal to 50% of Attack upon taking a Critical Strike.)
[Urion]
Trait Ability: Removed the trigger cooldown of 1 round.
Ultimate Ability: (New Effect) Reduces this ability’s cooldown by 1 turn on enemy’s death.
[Crazed Urzag]
Trait Ability: Increased the stacks of Block from 3 to 5.
Trait Ability (Ascended): (New Effect) Attacks deal bonus True Damage equal to 20% of this hero’s Max Health.
Special Ability: Increased the trigger cooldown from 2 times per round to 4 times per round.
[Brand the Brilliant]
Trait Ability: [Invincible] is now unremovable for 1 turn.
Ultimate Ability: Reduced the cooldown from 5 to 4.
[Doomweaver Valeria]
Basic Ability: Before dealing Damage, ignores 80% to 90% of the target’s Defense if the target has no positive effects.
[Corrupt Orakh]
Trait Ability: (New Effect) Has a 30% chance to apply [Silence] to the target for 1 turn.
Trait Ability: Increased the True Damage dealt to all enemies from equal to 8% to 12% of Max Health at the start of the round.
Trait Ability (Ascended): Increased the True Damage dealt to all enemies from equal to 16% to 24% of Max Health if Corrupt Orakh is below 50% Health.
[Darkened Nicklaus]
Basic Ability: (New Effect) Expends 30% of current Health.
Ultimate Ability: (New Effect) Expends 30% of current Health.
[Garnet]
Ultimate Ability: Applies Sleep to all enemies for 1 turn. (Before: Applies Sleep to the main target for 1 turn, with an 80% chance to apply Sleep to other enemies for 1 turn.)
[Aubry]
Trait Ability: Increased the Health restoration multiplier from 25% to 35%.
Trait Ability (Ascended): Removes 1 negative effect from all allies. (Before: Removes 1 negative effect from a random ally.)
Special Ability: Grants a bonus turn to a target. (Before: Grants a bonus turn to a target at the end of the round.)
[Dark Dragon Asrina]
Trait Ability: Greatly increased Shield strength. (Before Ascension: Increased from 15% to 50% of Max Health. After Ascension: Increased from 15% to 50% of Max Health and from 30% to 50% of Attack.)
Trait Ability (Ascended): Ignores all of the target’s Resistance when attacking. (Before: Reduces the target’s Resistance by 30 before attacking.)
Ultimate Ability: [Unhealable] is now unremovable for 2 turns.
[Valeria]
Trait Ability (Ascended): Grants Attack Up II for 2 turns. (Before: Grants Attack Up for 1 turn.)
Basic Ability: Increased the damage multiplier from 100% to 120%.
Special Ability: Increased the damage multiplier from 120% to 150%.
[Bachelard]
Trait Ability: Grants Attack Up/Attack Up II and Damage Up/Damage Up II for 1 turn. (Before: Grants Damage Up/Damage Up II for 1 turn.)
Basic Ability: Increased the damage multiplier from 80% to 100%.
Ultimate Ability: Increased the damage multiplier from 40%/140% to 50%/150%.
[Balberith]
Basic Health: B to A (5978 to 6897)
Trait Ability: Increased Balberith’s Health when she revives from death from 50%/80% to 100%.
Trait Ability (Ascended): (New Effect) Attacks deal bonus True Damage equal to 20% of this hero’s Max Health.
[Garrell]
Max Rage: Reduced from 6 to 5.
[Hector]
Ultimate Ability: Increased the damage multiplier from 200% to 240%.
Ultimate Ability (Mastery): Removed the +20% Damage and now reduces the cooldown by 1 turn.
[Darcy]
Trait Ability: Battle Spirit increases Damage and Attack by 10%. Max 6/10 stacks. (Before: only increases Damage by 10%)
Ultimate Ability: [Invincible] now will not be removed after being attacked.
[Taliesin]
Trait Ability: Increased the True Damage dealt to all non-Boss enemies from equal to 25% of their Max Health to 35% of their Max Health when an enemy with [Bleeding] dies.
Special Ability: Increased the Health restoration multiplier from 6% to 20% of this hero’s Max Health when an enemy with [Bleeding] casts abilities.
[Matson]
Trait Ability: Reduced the trigger cooldown from 2 rounds to 1 round.
Ultimate Ability: Increased the damage multiplier from 200% to 240%.
[Elune]
Basic Ability (Mastery): Increased the boost in Effect Application Rate from 25% to 50%.
Special Ability: Increased the chance to apply Sleep for 1 turn from 35/50% to 50/80%.
Ultimate Ability: If the target is with Sleep, applies Stun (Before: Sleep) to all other enemies for 1 turn.
[Aphronie]
Special Ability: Increased the damage multiplier from 180% to 195%.
Special Ability (Mastery): Up to 2 times per round. (Before: Damage is increased by 20%)
[Terez]
Special Ability: (New Effect) Launches a counterattack with Basic ability upon taking area damage.
[Thor]
Base Attack: S (1484 to 1584)
Base Speed: B (114 to 120)
Trait Ability: (New Effect) Ignores 30% of the target’s Defense when in the Delusive Health state.
[Martome]
Trait Ability: Increased the chance of using Basic ability for Joint Attack from 50% to 100%.
Trait Ability (Ascended): (New Effect) Gains Attack Up II for 1 turn.
[Ciara]
Trait Ability: Increased Attack Up of Vengeful Spirit/Vengeful Spirit II from 5%/8% to 10%/15%. Max 6 stacks.
Basic Ability: Increased the damage multiplier from 100% to 120%.
Special Ability: Increased the damage multiplier from 100% to 120%.
[Kayson]
Trait Ability: Increased the Attack multiplier bonus for every 1 Rage from 5%/15% to 10%/20%.
Special Ability: Damage scales with the number of enemies on the battlefield (increased from 20% to 35% × number of enemies).
[Morisen]
Base Attack: S (1484 to 1584)
Basic Ability: Increased the Damage Up of Punch Mark from 3% to 5%. Max 20 stacks.
Basic Ability: Increased the damage multiplier from 80% to 100%.
[Boolin]
Trait Ability (Ascended): Increases damage by 100% when team members trigger Induction. (Before: Increases damage by 100% when Boolin triggers Induction.)
[Evera]
Trait Ability: Changed the damage multiplier range from 40%-80% to 50%-150%.
Trait Ability (Ascended): Increased the chance to apply Defense Down for 2 turns from 50% to 100%.
[Fendrich]
Trait Ability: Every 1 Rage increases damage by 30%. (Before: Every 1 Rage increases the ability damage multiplier by 30%.)
Basic Ability: Increased the damage multiplier from 100% to 120%.
Ultimate Ability: (New Effect) Gains Damage Up for 1 turn.
[Jerome]
Trait Ability: Gains Sharpened Edge for 1 turn when the enemy gains Defense Up or Shield. (Before: Gains Sharpened Edge for 1 turn when the enemy has Defense Up.)
Special Ability: Launches a counterattack when attacked by enemies with Defense Up or Shield. (Before: Launches a counterattack when attacked by enemies with Defense Up.)
[Donovon]
Trait Ability: Reduced Max Rage from 5 to 4.
Trait Ability: (New Effect) Recovers 30% of Max Health when Rage is at max.
[Fianna]
Trait Ability: Increased Shield strength from 20% to 35% of Max Health.
Trait Ability: Changed the positive effect reduction before being attacked from 10%/10%, up to 30%/50% to 10%/15%, up to 40%/60%.
[Adoette]
Basic Health: B to A (6067 to 7110)
Crit. Rate: A to B (8% to 6%)
Ultimate Ability: Applies Attack Down, Damage Down, and Crit. Damage Down for 3 turns (Before: Applies Attack Down for 3 turns, Crit. Damage Down for 2 turns, and Damage Down for 1 turn.)
[Tucker]
Basic Ability: (New Effect) Recovers an additional 10% of Max Health if Tucker is below 50% Health.
Ultimate Ability: Increased the damage reflected from 25% to 35% of Max Health.
[Kyle]
Trait Ability (Ascended): (New Effect) If the enemy is killed when Kyle is in the Disguise state, resets his Ultimate ability’s cooldown.
[Crixus]
Trait Ability: Increased Shield strength from 30% to 50% of Max Health.
Trait Ability: Damage dealt scales with the Speed difference between the caster and target (increased from 0.5% to 1% × speed difference).
[Sylan]
Trait Ability: Changed the trigger cooldown of the [Immune to Damage] effect from up to once every 1 or 2 rounds to 1 or 2 times per round.
Ultimate Ability (Mastery): 1 more turn for Accuracy Down and no +10% Damage now.
[Urzag]
Trait Ability: (New Effect) When the enemy gains positive effects, increases Speed by 30/50 (up to 1 time per turn). Bonus Speed will be removed when the round ends.
[Cordelia]
Trait Ability: When an enemy casts abilities to gain stat-increase effects, launches a counterattack on them with the ultimate ability.

Recall Hero
1. A special hero recall event for Cordelia will be available from 12/27 (after game update) to 01/03 00:00 (UTC-4).
2. Fixed the errors in the translation of Huntress Freya’s Ascended Trait Ability description (the change does not affect the actual in-game effects of the ability).
A special hero recall event for Huntress Freya will be available from 12/27 (after game update) to 01/03 00:00 (UTC-4).

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